Citizens: Difference between revisions
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<h1>Warning: the content of this page is very old, and is likely not accurate as of 2021.</h1>=Citizens is Obsolete= |
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=Citizens= '''Obsolete''' |
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Citizens is a NPC plugin that donators can use. |
Citizens is a NPC plugin that donators can use. |
Latest revision as of 00:32, 16 December 2021
Warning: the content of this page is very old, and is likely not accurate as of 2021.
=Citizens is Obsolete=
Citizens is a NPC plugin that donators can use.
Creating an NPC
Warning: This will cost 20pence (even if you fail the command)
First decide a name for the NPC.
Then type "/npc create <name>".
The NPC will be created at your current location.
Type "/npc" to get it's ID. Make a note of the ID it gives you.
Adding Text To Your NPC
Make sure your NPC is selected (it will be by default). If it not already selected, type "/npc select <id>".
Now type "/npc text". This will load the NPC text editor.
Typing "close" (without the "/" ) will allow the NPC to talk to close players.
Typing "add" (without the "/" ) will allow the next text entered to be stored in the NPC's vocabulary
Typing "edit" (without the "/" ) will bring up a list of the NPC's vocabulary. Type the number you want to edit, then enter the new text.
Typing "random" (without the "/" ) will let the NPC use a random entry of it's vocabulary. (Would usually go in sequence)
Typing "npc text" (without the "/" ) will exit the text editor.
Pathing
Make sure your NPC is selected (it will be by default). If it not already selected, type "/npc select <id>".
Now type "/npc path". This will load the path editor.
Left click on the ground where you want the NPC to travel to.
Right click to remove point.
Type "/npc path" again to exit the path editor.
Other
Most of these command require the NPC to be selected. If it not already selected, type "/npc select <id>".
Looking
To get the selected NPC to look at close players type "/npc lookclose".
Renaming
to rename the selected NPC type "/npc rename <name>".
Deleting
To delete a NPC type "/npc despawn <ID>".
Notes
Using --type on /npc create in a region with mod spawns off will create a blank NPC but still charge.