Redstone

From Novylen Minecraft
Revision as of 06:19, 2 May 2025 by Arin3 (talk | contribs) (testing smth)
Jump to navigation Jump to search

Redstone Computing in Minecraft

A master-level examination of Redstone computation — from binary logic and tick timing to memory latches and pseudo-BIOS boot flows — crafted without media or templates.


⏱️ Runtime Metadata

Live Meta Diagnostic
Metric Value
Page Tick Estimate {{#expr: Template:CURRENTSECOND + Template:CURRENTMINUTE * 60 }}
Today’s Design Profile {{#switch: SATURDAY MONDAY = Logic Audit Mode TUESDAY = ALU Timing Mode WEDNESDAY = Flip-Flop Focus THURSDAY = Register Optimization FRIDAY = Pseudo-BIOS Simulation #default = Build & Experimentation
}}
Render Timestamp 23:27 UTC – Saturday, May 10, 2025

🔣 NAND Gate (ASCII Simulation)

 INPUT A ●─────┐
               │
 INPUT B ●────┐┼────┐
             ││    │
           [BLOCK][TORCH]───● OUTPUT

🧠 Memory Cell – RS NOR Latch

     ● SET
      │
      ▼
[BLOCK]──[TORCH]──▶ Q
  ▲        │
  │        ▼
 RESET   [BLOCK]
     ▲      │
     ●──────┘

🧮 1-Bit Full Adder Truth Table

A B Cin | Sum Cout
--------+----------
0 0  0  |  0   0
0 1  0  |  1   0
1 1  0  |  0   1
1 1  1  |  1   1

🧰 Component Delay Table

Tick Timing and Redstone Delays
Circuit Formula Ticks Game Time (s)
Pulse Extender 4R + 2C {{#expr: 4*2 + 2 }} {{#expr: (4*2 + 2) * 0.1 round 2}}s
Standard Clock 4R@3T {{#expr: 4*3 }} {{#expr: 4*3*0.1 round 2}}s
T Flip-Flop 3 3 0.3s

🧬 ALU Logic Unit

      ┌──────────────[ XOR ]──────────────┐
      ▼                                   ▼
 INPUT A ───► SUM LOGIC ───► ┌──────┐
                             │ SUM  │───► OUT
 INPUT B ──┬────────[ AND ]──►      │
          └────────[ OR  ]─────────┘

🔄 Tabbed Circuit Profiles

<tabber> Logic Gates=

 A | B | A AND B
---+---+---------
 0 | 0 |    0
 0 | 1 |    0
 1 | 0 |    0
 1 | 1 |    1

|-| Timing Analysis=

  • Redstone tick = 0.1 seconds
  • Repeater (1–4 ticks): configurable delay
  • Comparator: passive delay, edge pulse

|-| Build Mode Guidance= {{#switch: SATURDAY

| MONDAY = Audit logic gates
| TUESDAY = Clock timing calibration
| WEDNESDAY = Flip-flop verification
| THURSDAY = Tick-delay chaining
| FRIDAY = ALU integration tests
| #default = Creative Mode: Sandbox
}}

</tabber>


🕹️ Time-Based Execution Guidance

Context-Aware Build Directive:

{{#ifexpr: {{CURRENTTIME}} < 1200
 | ▶ Morning Build Focus: Comparator Chains & Edge Detectors
 | ▶ Afternoon Focus: Memory Blocks, Tick Optimization
}}

🧩 Redstone Pseudo-BIOS (Execution Tree)

[BOOT] ─▶ [CLK] ─▶ [MUX]
                    │
                    ▼
                 [ALU]──▶ SUM
                    ▲
                    │
             [REGISTERS]

📦 Emulated Module Documentation

== Module:ComparatorChain ==
* Purpose: Signal extension and analog smoothing
* Input: Redstone power (0–15)
* Output: Modified power (0–15), logic gate compatible
* Edge Behavior: Use with Observer for pulse control

❗ Debug Triggers

{{#ifexpr: {{CURRENTMINUTE}} mod 5 = 0
 | ⏱️ Tick Audit: Trigger repeater calibration test
 | [No scheduled audit]
}}

📂 Categories