User:Rbos: Difference between revisions
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Prioritized todo: |
Prioritized todo: |
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* move minecraft-smp to new VM hosted on node4, configure bungee to point at that |
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** new VM will be running 1.18, so we can back out easily |
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* make the server map pull live minecraft-smp VM data, then render map |
* make the server map pull live minecraft-smp VM data, then render map |
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** problem: server CPU maxes out at 100% and the fans hit 12000RPM. cpulimit works, but requires a manual step, and VM can't get fan data easily |
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** created a head dupe bug, you can pull items off its "gui" |
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* allow new players |
* allow new players |
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** start by allowing players that have SOME play time but under the "regular" promotion threshold |
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** lottery? |
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** Application process? Intake X players per week, send notifications, have a signup sheet, maybe slave it to the queue wait time metrics |
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** Spectator/unicorn rank? |
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** Could turn off world modification and allow unicorns to /warp. |
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** Daily noob hour- kick everyone out and let 20 unicorns in to run wild for an hour |
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** spin off separate "tourism" server, perhaps with physics turned off & chat disabled |
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** Automated tours? /tp, sleep, repeat |
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more general questions: |
more general questions: |
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* discuss donator accounts - how do we stop donators from becoming the entire server? Does it really matter? |
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* pass at runecraft perms |
* pass at runecraft perms |
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** reality master - allows you to create blocks from energy. How much? Can you burn cheap stuff and make expensive stuff trivially? |
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** should we do NoFireGain? |
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** we need some kind of consistent runecraft policy, what is allowed and isn't |
** we need some kind of consistent runecraft policy, what is allowed and isn't |
Revision as of 20:38, 22 January 2022
Prioritized todo:
- make the server map pull live minecraft-smp VM data, then render map
- problem: server CPU maxes out at 100% and the fans hit 12000RPM. cpulimit works, but requires a manual step, and VM can't get fan data easily
- allow new players
more general questions:
- pass at runecraft perms
- we need some kind of consistent runecraft policy, what is allowed and isn't