User:Rbos: Difference between revisions

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Prioritized todo:
Prioritized todo:


* move minecraft-smp to new VM hosted on node4, configure bungee to point at that
** new VM will be running 1.18, so we can back out easily
* make the server map pull live minecraft-smp VM data, then render map
* make the server map pull live minecraft-smp VM data, then render map
** problem: server CPU maxes out at 100% and the fans hit 12000RPM. cpulimit works, but requires a manual step, and VM can't get fan data easily
** created a head dupe bug, you can pull items off its "gui"
* allow new players
* allow new players
** start by allowing players that have SOME play time but under the "regular" promotion threshold
** lottery?
** Application process? Intake X players per week, send notifications, have a signup sheet, maybe slave it to the queue wait time metrics
** Spectator/unicorn rank?
** Could turn off world modification and allow unicorns to /warp.
** Daily noob hour- kick everyone out and let 20 unicorns in to run wild for an hour
** spin off separate "tourism" server, perhaps with physics turned off & chat disabled
** Automated tours? /tp, sleep, repeat


more general questions:
more general questions:
* discuss donator accounts - how do we stop donators from becoming the entire server? Does it really matter?
* pass at runecraft perms
* pass at runecraft perms
** reality master - allows you to create blocks from energy. How much? Can you burn cheap stuff and make expensive stuff trivially?
** should we do NoFireGain?
** we need some kind of consistent runecraft policy, what is allowed and isn't
** we need some kind of consistent runecraft policy, what is allowed and isn't

Revision as of 20:38, 22 January 2022

Prioritized todo:

  • make the server map pull live minecraft-smp VM data, then render map
    • problem: server CPU maxes out at 100% and the fans hit 12000RPM. cpulimit works, but requires a manual step, and VM can't get fan data easily
  • allow new players

more general questions:

  • pass at runecraft perms
    • we need some kind of consistent runecraft policy, what is allowed and isn't