Redstone: Difference between revisions
Jump to navigation
Jump to search
(testing smth) |
(Blanked the page) Tag: Blanking |
||
Line 1: | Line 1: | ||
= Redstone Computing in Minecraft = |
|||
<noinclude>{{DISPLAYTITLE:'''Redstone Computing in Minecraft'''}}</noinclude> |
|||
<div style="border:2px dashed #880000; background:#111; padding:1em; color:#eee; font-family:monospace;"> |
|||
''A master-level examination of Redstone computation — from binary logic and tick timing to memory latches and pseudo-BIOS boot flows — crafted without media or templates.'' |
|||
</div> |
|||
---- |
|||
== ⏱️ Runtime Metadata == |
|||
{| class="wikitable" |
|||
|+ '''Live Meta Diagnostic''' |
|||
! Metric !! Value |
|||
|- |
|||
| Page Tick Estimate || {{#expr: {{CURRENTSECOND}} + {{CURRENTMINUTE}} * 60 }} |
|||
|- |
|||
| Today’s Design Profile || {{#switch: {{uc:{{CURRENTDAYNAME}}}} |
|||
| MONDAY = Logic Audit Mode |
|||
| TUESDAY = ALU Timing Mode |
|||
| WEDNESDAY = Flip-Flop Focus |
|||
| THURSDAY = Register Optimization |
|||
| FRIDAY = Pseudo-BIOS Simulation |
|||
| #default = Build & Experimentation |
|||
}} |
|||
|- |
|||
| Render Timestamp || {{CURRENTTIME}} UTC – {{CURRENTDAYNAME}}, {{CURRENTMONTHNAME}} {{CURRENTDAY2}}, {{CURRENTYEAR}} |
|||
|} |
|||
---- |
|||
== 🔣 NAND Gate (ASCII Simulation) == |
|||
<pre> |
|||
INPUT A ●─────┐ |
|||
│ |
|||
INPUT B ●────┐┼────┐ |
|||
││ │ |
|||
[BLOCK][TORCH]───● OUTPUT |
|||
</pre> |
|||
---- |
|||
== 🧠 Memory Cell – RS NOR Latch == |
|||
<pre> |
|||
● SET |
|||
│ |
|||
▼ |
|||
[BLOCK]──[TORCH]──▶ Q |
|||
▲ │ |
|||
│ ▼ |
|||
RESET [BLOCK] |
|||
▲ │ |
|||
●──────┘ |
|||
</pre> |
|||
---- |
|||
== 🧮 1-Bit Full Adder Truth Table == |
|||
<pre> |
|||
A B Cin | Sum Cout |
|||
--------+---------- |
|||
0 0 0 | 0 0 |
|||
0 1 0 | 1 0 |
|||
1 1 0 | 0 1 |
|||
1 1 1 | 1 1 |
|||
</pre> |
|||
---- |
|||
== 🧰 Component Delay Table == |
|||
{| class="wikitable sortable" |
|||
|+ '''Tick Timing and Redstone Delays''' |
|||
! Circuit !! Formula !! Ticks !! Game Time (s) |
|||
|- |
|||
| Pulse Extender || 4R + 2C || {{#expr: 4*2 + 2 }} || {{#expr: (4*2 + 2) * 0.1 round 2}}s |
|||
|- |
|||
| Standard Clock || 4R@3T || {{#expr: 4*3 }} || {{#expr: 4*3*0.1 round 2}}s |
|||
|- |
|||
| T Flip-Flop || 3 || 3 || 0.3s |
|||
|} |
|||
---- |
|||
== 🧬 ALU Logic Unit == |
|||
<pre> |
|||
┌──────────────[ XOR ]──────────────┐ |
|||
▼ ▼ |
|||
INPUT A ───► SUM LOGIC ───► ┌──────┐ |
|||
│ SUM │───► OUT |
|||
INPUT B ──┬────────[ AND ]──► │ |
|||
└────────[ OR ]─────────┘ |
|||
</pre> |
|||
---- |
|||
== 🔄 Tabbed Circuit Profiles == |
|||
<tabber> |
|||
Logic Gates= |
|||
<pre> |
|||
A | B | A AND B |
|||
---+---+--------- |
|||
0 | 0 | 0 |
|||
0 | 1 | 0 |
|||
1 | 0 | 0 |
|||
1 | 1 | 1 |
|||
</pre> |
|||
|-| |
|||
Timing Analysis= |
|||
* Redstone tick = '''0.1 seconds''' |
|||
* Repeater (1–4 ticks): configurable delay |
|||
* Comparator: passive delay, edge pulse |
|||
|-| |
|||
Build Mode Guidance= |
|||
{{#switch: {{uc:{{CURRENTDAYNAME}}}} |
|||
| MONDAY = '''Audit logic gates''' |
|||
| TUESDAY = '''Clock timing calibration''' |
|||
| WEDNESDAY = '''Flip-flop verification''' |
|||
| THURSDAY = '''Tick-delay chaining''' |
|||
| FRIDAY = '''ALU integration tests''' |
|||
| #default = '''Creative Mode: Sandbox''' |
|||
}} |
|||
</tabber> |
|||
---- |
|||
== 🕹️ Time-Based Execution Guidance == |
|||
'''Context-Aware Build Directive:''' |
|||
<pre> |
|||
{{#ifexpr: {{CURRENTTIME}} < 1200 |
|||
| ▶ Morning Build Focus: Comparator Chains & Edge Detectors |
|||
| ▶ Afternoon Focus: Memory Blocks, Tick Optimization |
|||
}} |
|||
</pre> |
|||
---- |
|||
== 🧩 Redstone Pseudo-BIOS (Execution Tree) == |
|||
<pre> |
|||
[BOOT] ─▶ [CLK] ─▶ [MUX] |
|||
│ |
|||
▼ |
|||
[ALU]──▶ SUM |
|||
▲ |
|||
│ |
|||
[REGISTERS] |
|||
</pre> |
|||
---- |
|||
== 📦 Emulated Module Documentation == |
|||
<pre> |
|||
== Module:ComparatorChain == |
|||
* Purpose: Signal extension and analog smoothing |
|||
* Input: Redstone power (0–15) |
|||
* Output: Modified power (0–15), logic gate compatible |
|||
* Edge Behavior: Use with Observer for pulse control |
|||
</pre> |
|||
---- |
|||
== ❗ Debug Triggers == |
|||
<pre> |
|||
{{#ifexpr: {{CURRENTMINUTE}} mod 5 = 0 |
|||
| ⏱️ Tick Audit: Trigger repeater calibration test |
|||
| [No scheduled audit] |
|||
}} |
|||
</pre> |
|||
---- |
|||
== 📂 Categories == |
|||
[[Category:Redstone Engineering]] |
|||
[[Category:Minecraft Computing]] |
|||
[[Category:Expert Builds]] |