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	<id>https://wiki.minecraft.novylen.net/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Dragslayar</id>
	<title>Novylen Minecraft - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.minecraft.novylen.net/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Dragslayar"/>
	<link rel="alternate" type="text/html" href="https://wiki.minecraft.novylen.net/index.php/Special:Contributions/Dragslayar"/>
	<updated>2026-05-14T16:02:37Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://wiki.minecraft.novylen.net/index.php?title=Previous_Plugins&amp;diff=625</id>
		<title>Previous Plugins</title>
		<link rel="alternate" type="text/html" href="https://wiki.minecraft.novylen.net/index.php?title=Previous_Plugins&amp;diff=625"/>
		<updated>2013-02-11T17:39:45Z</updated>

		<summary type="html">&lt;p&gt;Dragslayar: Reverted edits by Dragslayar (Talk) to last revision by Rbos&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|border=1&lt;br /&gt;
|-&lt;br /&gt;
| Plugin &lt;br /&gt;
| Description &lt;br /&gt;
| Commands&lt;br /&gt;
| Server-specific comments&lt;br /&gt;
|-&lt;br /&gt;
| [http://dev.bukkit.org/server-mods/ultimate-skyblock/ Ultimate Skyblock]&lt;br /&gt;
| [[Skyblock]] map plugin&lt;br /&gt;
| /island&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [http://forums.bukkit.org/threads/tp-myhome-v2-0-1000-1060.13313/ MyHome]&lt;br /&gt;
| Implements player &amp;quot;home&amp;quot;s &lt;br /&gt;
| /home, /home set, /home public, /home &amp;lt;player&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [http://www.minecraftwiki.net/wiki/Mods/Runecraft Runecraft]&lt;br /&gt;
| Adds &amp;quot;runes&amp;quot; that you can construct to do things in-game.&lt;br /&gt;
| See wiki.&lt;br /&gt;
| Disabled Chrono Trigger, Power Pick, Power Shovel, Faith, Solar Flare, Pyrokinesis, Surface Tension, Embedder&lt;br /&gt;
|-&lt;br /&gt;
| [http://forums.bukkit.org/threads/mech-fun-citizens-v1-0-9d-npcs-for-bukkit-1000.7173/ Citizens]&lt;br /&gt;
| Implements non-player characters: Guards, Wizards, Healers, Traders.&lt;br /&gt;
| /npc help, /guard help, /trader help, /toggle help.  See link.&lt;br /&gt;
| 5 NPCs can be created for members+.  Anyone can use them.  Blacksmith prices subject to adjustment.  100 coin for most NPCs, 100 coins to upgrade.  Disabled Wizards and Healers for now, as they&#039;re very buggy.&lt;br /&gt;
|-&lt;br /&gt;
| [http://forums.bukkit.org/threads/mech-fix-normalizeddrops-v1-0-2-nerf-monster-traps-1000.15712/ NormalizedDrops]&lt;br /&gt;
| Nerfs monster grinders by limiting spawns and drops.&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [http://forums.bukkit.org/threads/info-admin-logblock-now-with-areabackroll-tnt-and-fire-loggin-find-those-damn-griefers-432.4543/ LogBlock], LogBlockQuestioner&lt;br /&gt;
| Records all chest accesses and block placements.&lt;br /&gt;
| /lb help&lt;br /&gt;
| Block records expire after three weeks.  All users have history access, moderators have limited rollback access.&lt;br /&gt;
|-&lt;br /&gt;
| [http://forums.bukkit.org/threads/admin-gen-simplereserve-v0-2-6-simple-easy-to-use-reserve-slot-plugin-953.9456/ SimpleReserve]&lt;br /&gt;
| Allows groups access to the server when full.&lt;br /&gt;
| &lt;br /&gt;
| Applies to members+.&lt;br /&gt;
|-&lt;br /&gt;
| [http://forums.bukkit.org/threads/sec-nocheat-v1-12b-detect-and-fight-the-exploitation-of-various-flaws-bugs-in-mc-1060.4523/ NoCheat]&lt;br /&gt;
| Prevents certain forms of cheating.&lt;br /&gt;
|&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [http://forums.bukkit.org/threads/info-stats-v0-53-and-achievements-v0-54.1328 Achievements and Stats]&lt;br /&gt;
| Implements player achievements and statistics.&lt;br /&gt;
| /ach, /stats&lt;br /&gt;
| See online [http://minecraft.novylen.net/stats stats page], and a [http://forum.minecraft.novylen.net/viewtopic.php?f=3&amp;amp;t=162 list of achievements].&lt;br /&gt;
|- &lt;br /&gt;
| [http://forums.bukkit.org/threads/tip-message.2933/ AutoMessage]&lt;br /&gt;
| Randomized tips. &lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
| [http://forums.multiplay.co.uk/minecraft/81810-bukkit-mother-nature MotherNature]&lt;br /&gt;
| Weather control.&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
| [https://github.com/Olloth Spout]&lt;br /&gt;
| Experimental plugin to interface with the Minecraft client Spout addon.  Would eventually allow custom blocks and client events.&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
| [http://forums.bukkit.org/threads/mech-autorepair-v1-11-4-repair-your-tools-and-armour-987.565/page-5 AutoRepair]&lt;br /&gt;
| Repairs items using iConomy coin.&lt;br /&gt;
| /rep&lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
| [http://site-video-web.com/tuto MyWarp]&lt;br /&gt;
| MyWarp adds warp points&lt;br /&gt;
| /warp help&lt;br /&gt;
| Members+ can warp, mods+ can create warps.  Somewhat deprecated since stargates.&lt;br /&gt;
|- &lt;br /&gt;
| [http://forums.bukkit.org/threads/chat-multicast-v1-08-simple-channels-for-ops-admins-600-818.3454/ Multicast]&lt;br /&gt;
| Channel for moderators to speak privately.&lt;br /&gt;
| /o, /a&lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
| AutoHelp&lt;br /&gt;
| Adds help functionality to addons without builtin help.&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
| [http://www.netterm.net/bbs/board.php?bo_table=plugin&amp;amp;wr_id=62210&amp;amp;page=6 PumpkinDiver]&lt;br /&gt;
| Lets players use pumpkins to dive in water for long periods.&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
| [http://bukkit.org/ iConomy]&lt;br /&gt;
| Adds money.&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
| [http://mcbans.com/ mcbans]&lt;br /&gt;
| Hooks us into the global Minecraft banning reputation system.&lt;br /&gt;
| /lookup &amp;lt;player&amp;gt; (everyone can do this).  /ban, /mute, /tempban, /kick&lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
| [http://netterm.net/bbs/board.php?bo_table=plugin&amp;amp;wr_id=80980&amp;amp;sca=&amp;amp;sfl=&amp;amp;stx=&amp;amp;spt=0 LyTreeHelper]&lt;br /&gt;
| Lets you &#039;chop&#039; down trees by disconnecting them from the ground.&lt;br /&gt;
|&lt;br /&gt;
| Prevents floaty UFO trees everywhere.&lt;br /&gt;
|- &lt;br /&gt;
| [http://forums.bukkit.org/threads/mech-multiinv-v2-3-0-per-world-inventories-1000.4742/ MultiInv]&lt;br /&gt;
| Allows me to restrict inventories to worlds.&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
| [http://pastebin.com/abybaFeC ecoCreature]&lt;br /&gt;
| Modifies creature drops, adds a coin reward for killing creatures.&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
| [http://forums.bukkit.org/threads/admn-dev-permissions-3-1-6- LogOres]&lt;br /&gt;
| Advanced xray hack detection and analysis.&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
| [http://netterm.net/bbs/board.php?bo_table=plugin&amp;amp;wr_id=67670&amp;amp;sca=&amp;amp;sfl=&amp;amp;stx=&amp;amp;spt=0&amp;amp;page=6 DelayedStop]&lt;br /&gt;
| Server stop/restart addon.&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
| [http://www.minecraftforum.net/topic/58628-pluginbukkitcraftbook-circuits-bridges-more-13/ CraftBook]&lt;br /&gt;
| Bridges, vehicles, redstone circuitry, books.&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
| [http://pastebin.com/U0pk5E41 CraftIRC]&lt;br /&gt;
| Minecraft - IRC gateway.&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
| [http://forums.bukkit.org/threads/general-a-plugin-for- General]&lt;br /&gt;
| General commands.&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
| [http://forums.bukkit.org/threads/fix-mech- BananaChunk]&lt;br /&gt;
| Forces chunk reloads on teleport.&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
| [http://jd.bukkit.org/doxygen/d8/d19/LongGrass_8java_source.html LongGrass]&lt;br /&gt;
| Regrows long grass, adds it to areas that don&#039;t have it.&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
| WorldBorder&lt;br /&gt;
| Adds a border to the world.&lt;br /&gt;
|&lt;br /&gt;
| -20k .. 20k.&lt;br /&gt;
|- &lt;br /&gt;
| [http://forums.bukkit.org/threads/basic-bukkit-plugin- PlugMan]&lt;br /&gt;
| Plugin management.&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
| SimpleReserve&lt;br /&gt;
| Reserve slots for members.&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
| [https://github.com/FloydATC/Bukkit-PetitionPlugin PetitionPlugin]&lt;br /&gt;
| Petition/ticket system.&lt;br /&gt;
| /pe help&lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
| [http://forums.bukkit.org/threads/ LocalShops]&lt;br /&gt;
| Adds /shop so you can sell/buy stuff.&lt;br /&gt;
| /shop&lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
| [https://github.com/FabianN/MC-Bukkit-HelpExtra Help]&lt;br /&gt;
| Adds to Help plugin.&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
| [http://forums.bukkit.org/threads/unknow-problem-help-me.11233/ CraftBukkitUpToDate]&lt;br /&gt;
| Updates plugins, notifies when new plugins are available.&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
| [https://github.com/MihaiBalint OffLine]&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|- &lt;br /&gt;
| [http://forum.xupwup.nl/viewtopic.php/903/properTime_usage_survey. properTime]&lt;br /&gt;
| Enforces a time schedule in the face of lag.&lt;br /&gt;
|&lt;br /&gt;
| Day/night cycle set to approximately double normal length.&lt;br /&gt;
|- &lt;br /&gt;
| [https://github.com/brownan/Minecraft-Overviewer/issues/387 MapMarkers]&lt;br /&gt;
| Sets player markers on the Overview server map.&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
| [http://wiki.bukkit.org/Setting_Up_Bukkit_Permissions Permissions]&lt;br /&gt;
| Permissions.&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
| [http://forums.bukkit.org/threads/790/ WorldGuard]&lt;br /&gt;
| Guards the world.  Protection zones.&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
| [http://forums.bukkit.org/threads/mech-simplesignedit-v1-4-edit- SimpleSignEdit]&lt;br /&gt;
| Lets you edit a sign by clicking on it with a sign.&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
| [http://git.sargant.com/index.php?p=bukkit/growbie.git Growbie]&lt;br /&gt;
| Lets you use bonemeal to grow a lot of stuff.  Flowers, pumpkins, grass.&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
| WallClimber&lt;br /&gt;
| Not sure.&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
| [http://forums.bukkit.org/threads/62/ WorldEdit]&lt;br /&gt;
| Advanced in-game world editing.&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
| iChat&lt;br /&gt;
| Chat colours.&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
| [http://forums.bukkit.org/threads/967/ LWC]&lt;br /&gt;
| Chest protection.&lt;br /&gt;
| /lwc&lt;br /&gt;
| Automatically activated for new chests.&lt;br /&gt;
|- &lt;br /&gt;
| [https://github.com/lycano/Wormhole-X-Treme-Worlds/issues/2 WormholeXTreme]&lt;br /&gt;
| Stargate travel.&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Dragslayar</name></author>
	</entry>
	<entry>
		<id>https://wiki.minecraft.novylen.net/index.php?title=Previous_Plugins&amp;diff=624</id>
		<title>Previous Plugins</title>
		<link rel="alternate" type="text/html" href="https://wiki.minecraft.novylen.net/index.php?title=Previous_Plugins&amp;diff=624"/>
		<updated>2013-02-11T17:39:16Z</updated>

		<summary type="html">&lt;p&gt;Dragslayar: Reverted edits by Rbos (Talk) to last revision by Gblaw65&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|border=1&lt;br /&gt;
|-&lt;br /&gt;
| Plugin &lt;br /&gt;
| Description &lt;br /&gt;
| Commands&lt;br /&gt;
| Server-specific comments&lt;br /&gt;
|-&lt;br /&gt;
| [http://forums.bukkit.org/threads/tp-myhome-v2-0-1000-1060.13313/ MyHome]&lt;br /&gt;
| Implements player &amp;quot;home&amp;quot;s &lt;br /&gt;
| /home, /home set, /home public, /home &amp;lt;player&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [http://www.minecraftwiki.net/wiki/Mods/Runecraft Runecraft]&lt;br /&gt;
| Adds &amp;quot;runes&amp;quot; that you can construct to do things in-game.&lt;br /&gt;
| See wiki.&lt;br /&gt;
| Disabled Chrono Trigger, Power Pick, Power Shovel, Faith, Solar Flare, Pyrokinesis, Surface Tension, Embedder&lt;br /&gt;
|-&lt;br /&gt;
| [http://forums.bukkit.org/threads/mech-fun-citizens-v1-0-9d-npcs-for-bukkit-1000.7173/ Citizens]&lt;br /&gt;
| Implements non-player characters: Guards, Wizards, Healers, Traders.&lt;br /&gt;
| /npc help, /guard help, /trader help, /toggle help.  See link.&lt;br /&gt;
| 5 NPCs can be created for members+.  Anyone can use them.  Blacksmith prices subject to adjustment.  100 coin for most NPCs, 100 coins to upgrade.  Disabled Wizards and Healers for now, as they&#039;re very buggy.&lt;br /&gt;
|-&lt;br /&gt;
| [http://forums.bukkit.org/threads/mech-fix-normalizeddrops-v1-0-2-nerf-monster-traps-1000.15712/ NormalizedDrops]&lt;br /&gt;
| Nerfs monster grinders by limiting spawns and drops.&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [http://forums.bukkit.org/threads/info-admin-logblock-now-with-areabackroll-tnt-and-fire-loggin-find-those-damn-griefers-432.4543/ LogBlock], LogBlockQuestioner&lt;br /&gt;
| Records all chest accesses and block placements.&lt;br /&gt;
| /lb help&lt;br /&gt;
| Block records expire after three weeks.  All users have history access, moderators have limited rollback access.&lt;br /&gt;
|-&lt;br /&gt;
| [http://forums.bukkit.org/threads/admin-gen-simplereserve-v0-2-6-simple-easy-to-use-reserve-slot-plugin-953.9456/ SimpleReserve]&lt;br /&gt;
| Allows groups access to the server when full.&lt;br /&gt;
| &lt;br /&gt;
| Applies to members+.&lt;br /&gt;
|-&lt;br /&gt;
| [http://forums.bukkit.org/threads/sec-nocheat-v1-12b-detect-and-fight-the-exploitation-of-various-flaws-bugs-in-mc-1060.4523/ NoCheat]&lt;br /&gt;
| Prevents certain forms of cheating.&lt;br /&gt;
|&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [http://forums.bukkit.org/threads/info-stats-v0-53-and-achievements-v0-54.1328 Achievements and Stats]&lt;br /&gt;
| Implements player achievements and statistics.&lt;br /&gt;
| /ach, /stats&lt;br /&gt;
| See online [http://minecraft.novylen.net/stats stats page], and a [http://forum.minecraft.novylen.net/viewtopic.php?f=3&amp;amp;t=162 list of achievements].&lt;br /&gt;
|- &lt;br /&gt;
| [http://forums.bukkit.org/threads/tip-message.2933/ AutoMessage]&lt;br /&gt;
| Randomized tips. &lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
| [http://forums.multiplay.co.uk/minecraft/81810-bukkit-mother-nature MotherNature]&lt;br /&gt;
| Weather control.&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
| [https://github.com/Olloth Spout]&lt;br /&gt;
| Experimental plugin to interface with the Minecraft client Spout addon.  Would eventually allow custom blocks and client events.&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
| [http://forums.bukkit.org/threads/mech-autorepair-v1-11-4-repair-your-tools-and-armour-987.565/page-5 AutoRepair]&lt;br /&gt;
| Repairs items using iConomy coin.&lt;br /&gt;
| /rep&lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
| [http://site-video-web.com/tuto MyWarp]&lt;br /&gt;
| MyWarp adds warp points&lt;br /&gt;
| /warp help&lt;br /&gt;
| Members+ can warp, mods+ can create warps.  Somewhat deprecated since stargates.&lt;br /&gt;
|- &lt;br /&gt;
| [http://forums.bukkit.org/threads/chat-multicast-v1-08-simple-channels-for-ops-admins-600-818.3454/ Multicast]&lt;br /&gt;
| Channel for moderators to speak privately.&lt;br /&gt;
| /o, /a&lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
| AutoHelp&lt;br /&gt;
| Adds help functionality to addons without builtin help.&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
| [http://www.netterm.net/bbs/board.php?bo_table=plugin&amp;amp;wr_id=62210&amp;amp;page=6 PumpkinDiver]&lt;br /&gt;
| Lets players use pumpkins to dive in water for long periods.&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
| [http://bukkit.org/ iConomy]&lt;br /&gt;
| Adds money.&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
| [http://mcbans.com/ mcbans]&lt;br /&gt;
| Hooks us into the global Minecraft banning reputation system.&lt;br /&gt;
| /lookup &amp;lt;player&amp;gt; (everyone can do this).  /ban, /mute, /tempban, /kick&lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
| [http://netterm.net/bbs/board.php?bo_table=plugin&amp;amp;wr_id=80980&amp;amp;sca=&amp;amp;sfl=&amp;amp;stx=&amp;amp;spt=0 LyTreeHelper]&lt;br /&gt;
| Lets you &#039;chop&#039; down trees by disconnecting them from the ground.&lt;br /&gt;
|&lt;br /&gt;
| Prevents floaty UFO trees everywhere.&lt;br /&gt;
|- &lt;br /&gt;
| [http://forums.bukkit.org/threads/mech-multiinv-v2-3-0-per-world-inventories-1000.4742/ MultiInv]&lt;br /&gt;
| Allows me to restrict inventories to worlds.&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
| [http://pastebin.com/abybaFeC ecoCreature]&lt;br /&gt;
| Modifies creature drops, adds a coin reward for killing creatures.&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
| [http://forums.bukkit.org/threads/admn-dev-permissions-3-1-6- LogOres]&lt;br /&gt;
| Advanced xray hack detection and analysis.&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
| [http://netterm.net/bbs/board.php?bo_table=plugin&amp;amp;wr_id=67670&amp;amp;sca=&amp;amp;sfl=&amp;amp;stx=&amp;amp;spt=0&amp;amp;page=6 DelayedStop]&lt;br /&gt;
| Server stop/restart addon.&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
| [http://www.minecraftforum.net/topic/58628-pluginbukkitcraftbook-circuits-bridges-more-13/ CraftBook]&lt;br /&gt;
| Bridges, vehicles, redstone circuitry, books.&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
| [http://pastebin.com/U0pk5E41 CraftIRC]&lt;br /&gt;
| Minecraft - IRC gateway.&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
| [http://forums.bukkit.org/threads/general-a-plugin-for- General]&lt;br /&gt;
| General commands.&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
| [http://forums.bukkit.org/threads/fix-mech- BananaChunk]&lt;br /&gt;
| Forces chunk reloads on teleport.&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
| [http://jd.bukkit.org/doxygen/d8/d19/LongGrass_8java_source.html LongGrass]&lt;br /&gt;
| Regrows long grass, adds it to areas that don&#039;t have it.&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
| WorldBorder&lt;br /&gt;
| Adds a border to the world.&lt;br /&gt;
|&lt;br /&gt;
| -20k .. 20k.&lt;br /&gt;
|- &lt;br /&gt;
| [http://forums.bukkit.org/threads/basic-bukkit-plugin- PlugMan]&lt;br /&gt;
| Plugin management.&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
| SimpleReserve&lt;br /&gt;
| Reserve slots for members.&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
| [https://github.com/FloydATC/Bukkit-PetitionPlugin PetitionPlugin]&lt;br /&gt;
| Petition/ticket system.&lt;br /&gt;
| /pe help&lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
| [http://forums.bukkit.org/threads/ LocalShops]&lt;br /&gt;
| Adds /shop so you can sell/buy stuff.&lt;br /&gt;
| /shop&lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
| [https://github.com/FabianN/MC-Bukkit-HelpExtra Help]&lt;br /&gt;
| Adds to Help plugin.&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
| [http://forums.bukkit.org/threads/unknow-problem-help-me.11233/ CraftBukkitUpToDate]&lt;br /&gt;
| Updates plugins, notifies when new plugins are available.&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
| [https://github.com/MihaiBalint OffLine]&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|- &lt;br /&gt;
| [http://forum.xupwup.nl/viewtopic.php/903/properTime_usage_survey. properTime]&lt;br /&gt;
| Enforces a time schedule in the face of lag.&lt;br /&gt;
|&lt;br /&gt;
| Day/night cycle set to approximately double normal length.&lt;br /&gt;
|- &lt;br /&gt;
| [https://github.com/brownan/Minecraft-Overviewer/issues/387 MapMarkers]&lt;br /&gt;
| Sets player markers on the Overview server map.&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
| [http://wiki.bukkit.org/Setting_Up_Bukkit_Permissions Permissions]&lt;br /&gt;
| Permissions.&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
| [http://forums.bukkit.org/threads/790/ WorldGuard]&lt;br /&gt;
| Guards the world.  Protection zones.&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
| [http://forums.bukkit.org/threads/mech-simplesignedit-v1-4-edit- SimpleSignEdit]&lt;br /&gt;
| Lets you edit a sign by clicking on it with a sign.&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
| [http://git.sargant.com/index.php?p=bukkit/growbie.git Growbie]&lt;br /&gt;
| Lets you use bonemeal to grow a lot of stuff.  Flowers, pumpkins, grass.&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
| WallClimber&lt;br /&gt;
| Not sure.&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
| [http://forums.bukkit.org/threads/62/ WorldEdit]&lt;br /&gt;
| Advanced in-game world editing.&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
| iChat&lt;br /&gt;
| Chat colours.&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
| [http://forums.bukkit.org/threads/967/ LWC]&lt;br /&gt;
| Chest protection.&lt;br /&gt;
| /lwc&lt;br /&gt;
| Automatically activated for new chests.&lt;br /&gt;
|- &lt;br /&gt;
| [https://github.com/lycano/Wormhole-X-Treme-Worlds/issues/2 WormholeXTreme]&lt;br /&gt;
| Stargate travel.&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Dragslayar</name></author>
	</entry>
	<entry>
		<id>https://wiki.minecraft.novylen.net/index.php?title=Talk:Plugin_Configuration/Request&amp;diff=601</id>
		<title>Talk:Plugin Configuration/Request</title>
		<link rel="alternate" type="text/html" href="https://wiki.minecraft.novylen.net/index.php?title=Talk:Plugin_Configuration/Request&amp;diff=601"/>
		<updated>2012-11-05T08:49:57Z</updated>

		<summary type="html">&lt;p&gt;Dragslayar: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=CraftBook=&lt;br /&gt;
&lt;br /&gt;
==Permission Nodes==&lt;br /&gt;
&lt;br /&gt;
===Regular===&lt;br /&gt;
&lt;br /&gt;
craftbook.mech.teleporter.use 	Allows the players to use but not create teleporters&lt;br /&gt;
&lt;br /&gt;
craftbook.mech.chair.use 	Allows the players to sit on chairs.&lt;br /&gt;
&lt;br /&gt;
craftbook.vehicles.deposit&lt;br /&gt;
&lt;br /&gt;
craftbook.vehicles.dispenser&lt;br /&gt;
&lt;br /&gt;
craftbook.vehicles.eject&lt;br /&gt;
&lt;br /&gt;
craftbook.vehicles.print&lt;br /&gt;
&lt;br /&gt;
craftbook.vehicles.reverse&lt;br /&gt;
&lt;br /&gt;
craftbook.vehicles.sort&lt;br /&gt;
&lt;br /&gt;
craftbook.vehicles.station&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Donator===&lt;br /&gt;
&lt;br /&gt;
craftbook.mech.teleporter 	Allows the players to create and use teleporters &lt;br /&gt;
&lt;br /&gt;
craftbook.mech.hiddenswitch 	Allows the players to create and use hidden switches&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Moderator===&lt;br /&gt;
&lt;br /&gt;
craftbook.mech.reload&lt;br /&gt;
&lt;br /&gt;
craftbook.mech.bridge.infinite 	Allows the player to set the amount of blocks to infinite.&lt;br /&gt;
&lt;br /&gt;
craftbook.mech.door.infinite 	Allows the player to set the amount of blocks to infinite.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Configuration==&lt;br /&gt;
These will be in files in the plugin directory&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Circuits===&lt;br /&gt;
&lt;br /&gt;
redstone-netherstone = true&lt;br /&gt;
&lt;br /&gt;
redstone-glowstone = true&lt;br /&gt;
&lt;br /&gt;
glowstone-off-material 	(ID of a block you think would be suitable, default (20) is glass)&lt;/div&gt;</summary>
		<author><name>Dragslayar</name></author>
	</entry>
	<entry>
		<id>https://wiki.minecraft.novylen.net/index.php?title=Talk:Plugin_Configuration/Request&amp;diff=600</id>
		<title>Talk:Plugin Configuration/Request</title>
		<link rel="alternate" type="text/html" href="https://wiki.minecraft.novylen.net/index.php?title=Talk:Plugin_Configuration/Request&amp;diff=600"/>
		<updated>2012-11-05T08:49:22Z</updated>

		<summary type="html">&lt;p&gt;Dragslayar: Created page with &amp;quot;=CraftBook=  ==Permission Nodes==  ===Regular===  craftbook.mech.teleporter.use 	Allows the players to use but not create teleporters craftbook.mech.chair.use 	Allows the players…&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=CraftBook=&lt;br /&gt;
&lt;br /&gt;
==Permission Nodes==&lt;br /&gt;
&lt;br /&gt;
===Regular===&lt;br /&gt;
&lt;br /&gt;
craftbook.mech.teleporter.use 	Allows the players to use but not create teleporters&lt;br /&gt;
craftbook.mech.chair.use 	Allows the players to sit on chairs.&lt;br /&gt;
&lt;br /&gt;
craftbook.vehicles.deposit&lt;br /&gt;
craftbook.vehicles.dispenser&lt;br /&gt;
craftbook.vehicles.eject&lt;br /&gt;
craftbook.vehicles.print&lt;br /&gt;
craftbook.vehicles.reverse&lt;br /&gt;
craftbook.vehicles.sort&lt;br /&gt;
craftbook.vehicles.station&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Donator===&lt;br /&gt;
&lt;br /&gt;
craftbook.mech.teleporter 	Allows the players to create and use teleporters &lt;br /&gt;
craftbook.mech.hiddenswitch 	Allows the players to create and use hidden switches&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Moderator===&lt;br /&gt;
&lt;br /&gt;
craftbook.mech.reload&lt;br /&gt;
craftbook.mech.bridge.infinite 	Allows the player to set the amount of blocks to infinite.&lt;br /&gt;
craftbook.mech.door.infinite 	Allows the player to set the amount of blocks to infinite.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Configuration==&lt;br /&gt;
These will be in files in the plugin directory&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Circuits===&lt;br /&gt;
&lt;br /&gt;
redstone-netherstone = true&lt;br /&gt;
redstone-glowstone = true&lt;br /&gt;
glowstone-off-material 	(ID of a block you think would be suitable, default (20) is glass)&lt;/div&gt;</summary>
		<author><name>Dragslayar</name></author>
	</entry>
	<entry>
		<id>https://wiki.minecraft.novylen.net/index.php?title=Citizens&amp;diff=587</id>
		<title>Citizens</title>
		<link rel="alternate" type="text/html" href="https://wiki.minecraft.novylen.net/index.php?title=Citizens&amp;diff=587"/>
		<updated>2012-08-17T13:20:44Z</updated>

		<summary type="html">&lt;p&gt;Dragslayar: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Citizens=&lt;br /&gt;
&lt;br /&gt;
Citizens is a NPC plugin that donators can use.&lt;br /&gt;
&lt;br /&gt;
==Creating an NPC==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Warning&#039;&#039;: This will cost 20pence (even if you fail the command)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
First decide a name for the NPC.&lt;br /&gt;
&lt;br /&gt;
Then type &amp;quot;/npc create &amp;lt;name&amp;gt;&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
The NPC will be created at your current location. &lt;br /&gt;
&lt;br /&gt;
Type &amp;quot;/npc&amp;quot; to get it&#039;s ID. Make a note of the ID it gives you.&lt;br /&gt;
&lt;br /&gt;
==Adding Text To Your NPC==&lt;br /&gt;
&lt;br /&gt;
Make sure your NPC is selected (it will be by default).&lt;br /&gt;
If it not already selected, type &amp;quot;/npc select &amp;lt;id&amp;gt;&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Now type &amp;quot;/npc text&amp;quot;. This will load the NPC text editor.&lt;br /&gt;
&lt;br /&gt;
Typing &amp;quot;close&amp;quot; (without the &amp;quot;/&amp;quot; ) will allow the NPC to talk to close players.&lt;br /&gt;
&lt;br /&gt;
Typing &amp;quot;add&amp;quot; (without the &amp;quot;/&amp;quot; ) will allow the next text entered to be stored in the NPC&#039;s vocabulary&lt;br /&gt;
&lt;br /&gt;
Typing &amp;quot;edit&amp;quot; (without the &amp;quot;/&amp;quot; ) will bring up a list of the NPC&#039;s vocabulary. Type the number you want to edit, then enter the new text.&lt;br /&gt;
&lt;br /&gt;
Typing &amp;quot;random&amp;quot; (without the &amp;quot;/&amp;quot; ) will let the NPC use a random entry of it&#039;s vocabulary. (Would usually go in sequence)&lt;br /&gt;
&lt;br /&gt;
Typing &amp;quot;npc text&amp;quot; (without the &amp;quot;/&amp;quot; ) will exit the text editor.&lt;br /&gt;
&lt;br /&gt;
==Pathing==&lt;br /&gt;
&lt;br /&gt;
Make sure your NPC is selected (it will be by default).&lt;br /&gt;
If it not already selected, type &amp;quot;/npc select &amp;lt;id&amp;gt;&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Now type &amp;quot;/npc path&amp;quot;. This will load the path editor.&lt;br /&gt;
&lt;br /&gt;
Left click on the ground where you want the NPC to travel to.&lt;br /&gt;
&lt;br /&gt;
Right click to remove point.&lt;br /&gt;
&lt;br /&gt;
Type &amp;quot;/npc path&amp;quot; again to exit the path editor.&lt;br /&gt;
&lt;br /&gt;
==Other==&lt;br /&gt;
&lt;br /&gt;
Most of these command require the NPC to be selected.&lt;br /&gt;
If it not already selected, type &amp;quot;/npc select &amp;lt;id&amp;gt;&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
====Looking====&lt;br /&gt;
To get the selected NPC to look at close players type &amp;quot;/npc lookclose&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
====Renaming====&lt;br /&gt;
to rename the selected NPC type &amp;quot;/npc rename &amp;lt;name&amp;gt;&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
====Deleting====&lt;br /&gt;
To delete a NPC type &amp;quot;/npc despawn &amp;lt;ID&amp;gt;&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
&lt;br /&gt;
Using --type on /npc create in a region with mod spawns off will create a blank NPC but still charge.&lt;/div&gt;</summary>
		<author><name>Dragslayar</name></author>
	</entry>
	<entry>
		<id>https://wiki.minecraft.novylen.net/index.php?title=Citizens&amp;diff=585</id>
		<title>Citizens</title>
		<link rel="alternate" type="text/html" href="https://wiki.minecraft.novylen.net/index.php?title=Citizens&amp;diff=585"/>
		<updated>2012-08-10T22:14:31Z</updated>

		<summary type="html">&lt;p&gt;Dragslayar: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Citizens=&lt;br /&gt;
&lt;br /&gt;
Citizens is a NPC plugin that donators can use.&lt;br /&gt;
&lt;br /&gt;
==Creating an NPC==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Warning&#039;&#039;: This will cost 20pence (even if you fail the command)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
First decide a name for the NPC.&lt;br /&gt;
&lt;br /&gt;
Then type &amp;quot;/npc create &amp;lt;name&amp;gt;&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
The NPC will be created at your current location. &lt;br /&gt;
&lt;br /&gt;
Type &amp;quot;/npc&amp;quot; to get it&#039;s ID. Make a note of the ID it gives you.&lt;br /&gt;
&lt;br /&gt;
==Adding Text To Your NPC==&lt;br /&gt;
&lt;br /&gt;
Make sure your NPC is selected (it will be by default).&lt;br /&gt;
If it not already selected, type &amp;quot;/npc select &amp;lt;id&amp;gt;&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Now type &amp;quot;/npc text&amp;quot;. This will load the NPC text editor.&lt;br /&gt;
&lt;br /&gt;
Typing &amp;quot;close&amp;quot; (without the &amp;quot;/&amp;quot; ) will allow the NPC to talk to close players.&lt;br /&gt;
&lt;br /&gt;
Typing &amp;quot;add&amp;quot; (without the &amp;quot;/&amp;quot; ) will allow the next text entered to be stored in the NPC&#039;s vocabulary&lt;br /&gt;
&lt;br /&gt;
Typing &amp;quot;edit&amp;quot; (without the &amp;quot;/&amp;quot; ) will bring up a list of the NPC&#039;s vocabulary. Type the number you want to edit, then enter the new text.&lt;br /&gt;
&lt;br /&gt;
Typing &amp;quot;random&amp;quot; (without the &amp;quot;/&amp;quot; ) will let the NPC use a random entry of it&#039;s vocabulary. (Would usually go in sequence)&lt;br /&gt;
&lt;br /&gt;
Typing &amp;quot;npc text&amp;quot; (without the &amp;quot;/&amp;quot; ) will exit the text editor.&lt;br /&gt;
&lt;br /&gt;
==Pathing==&lt;br /&gt;
&lt;br /&gt;
Make sure your NPC is selected (it will be by default).&lt;br /&gt;
If it not already selected, type &amp;quot;/npc select &amp;lt;id&amp;gt;&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Now type &amp;quot;/npc path&amp;quot;. This will load the path editor.&lt;br /&gt;
&lt;br /&gt;
Left click on the ground where you want the NPC to travel to.&lt;br /&gt;
&lt;br /&gt;
Right click to remove point.&lt;br /&gt;
&lt;br /&gt;
Type &amp;quot;/npc path&amp;quot; again to exit the path editor.&lt;br /&gt;
&lt;br /&gt;
==Other==&lt;br /&gt;
&lt;br /&gt;
Most of these command require the NPC to be selected.&lt;br /&gt;
If it not already selected, type &amp;quot;/npc select &amp;lt;id&amp;gt;&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
====Looking====&lt;br /&gt;
To get the selected NPC to look at close players type &amp;quot;/npc lookclose&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
====Renaming====&lt;br /&gt;
to rename the selected NPC type &amp;quot;/npc rename &amp;lt;name&amp;gt;&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
====Deleting====&lt;br /&gt;
To delete a NPC type &amp;quot;/npc despawn &amp;lt;ID&amp;gt;&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
&lt;br /&gt;
Using --type on /npc create will create a blank NPC but still charge.&lt;/div&gt;</summary>
		<author><name>Dragslayar</name></author>
	</entry>
	<entry>
		<id>https://wiki.minecraft.novylen.net/index.php?title=Citizens&amp;diff=584</id>
		<title>Citizens</title>
		<link rel="alternate" type="text/html" href="https://wiki.minecraft.novylen.net/index.php?title=Citizens&amp;diff=584"/>
		<updated>2012-08-10T22:14:09Z</updated>

		<summary type="html">&lt;p&gt;Dragslayar: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Citizens=&lt;br /&gt;
&lt;br /&gt;
Citizens is a NPC plugin that donators can use.&lt;br /&gt;
&lt;br /&gt;
==Creating an NPC==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Warning&#039;&#039;: This will cost 20pence (even if you fail the command)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
First decide a name for the NPC.&lt;br /&gt;
&lt;br /&gt;
Then type &amp;quot;/npc create &amp;lt;name&amp;gt;&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
The NPC will be created at your current location. &lt;br /&gt;
&lt;br /&gt;
Type &amp;quot;/npc&amp;quot; to get it&#039;s ID. Make a note of the ID it gives you.&lt;br /&gt;
&lt;br /&gt;
==Adding Text To Your NPC==&lt;br /&gt;
&lt;br /&gt;
Make sure your NPC is selected (it will be by default).&lt;br /&gt;
If it not already selected, type &amp;quot;/npc select &amp;lt;id&amp;gt;&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Now type &amp;quot;/npc text&amp;quot;. This will load the NPC text editor.&lt;br /&gt;
&lt;br /&gt;
Typing &amp;quot;close&amp;quot; (without the &amp;quot;/&amp;quot; ) will allow the NPC to talk to close players.&lt;br /&gt;
&lt;br /&gt;
Typing &amp;quot;add&amp;quot; (without the &amp;quot;/&amp;quot; ) will allow the next text entered to be stored in the NPC&#039;s vocabulary&lt;br /&gt;
&lt;br /&gt;
Typing &amp;quot;edit&amp;quot; (without the &amp;quot;/&amp;quot; ) will bring up a list of the NPC&#039;s vocabulary. Type the number you want to edit, then enter the new text.&lt;br /&gt;
&lt;br /&gt;
Typing &amp;quot;random&amp;quot; (without the &amp;quot;/&amp;quot; ) will let the NPC use a random entry of it&#039;s vocabulary. (Would usually go in sequence)&lt;br /&gt;
&lt;br /&gt;
Typing &amp;quot;npc text&amp;quot; (without the &amp;quot;/&amp;quot; ) will exit the text editor.&lt;br /&gt;
&lt;br /&gt;
==Pathing==&lt;br /&gt;
&lt;br /&gt;
Make sure your NPC is selected (it will be by default).&lt;br /&gt;
If it not already selected, type &amp;quot;/npc select &amp;lt;id&amp;gt;&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Now type &amp;quot;/npc path&amp;quot;. This will load the path editor.&lt;br /&gt;
&lt;br /&gt;
Left click on the ground where you want the NPC to travel to.&lt;br /&gt;
&lt;br /&gt;
Right click to remove point.&lt;br /&gt;
&lt;br /&gt;
Type &amp;quot;/npc path&amp;quot; again to exit the path editor.&lt;br /&gt;
&lt;br /&gt;
==Other==&lt;br /&gt;
&lt;br /&gt;
Most of these command require the NPC to be selected.&lt;br /&gt;
If it not already selected, type &amp;quot;/npc select &amp;lt;id&amp;gt;&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
====Looking====&lt;br /&gt;
To get the selected NPC to look at close players type &amp;quot;/npc lookclose&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
====Renaming====&lt;br /&gt;
to rename the selected NPC type &amp;quot;/npc rename &amp;lt;name&amp;gt;&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
====Deleting====&lt;br /&gt;
To delete a NPC type &amp;quot;/npc despawn &amp;lt;ID&amp;gt;&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
&lt;br /&gt;
Using --type on nc create will create a blank NPC but still charge.&lt;/div&gt;</summary>
		<author><name>Dragslayar</name></author>
	</entry>
	<entry>
		<id>https://wiki.minecraft.novylen.net/index.php?title=Citizens&amp;diff=583</id>
		<title>Citizens</title>
		<link rel="alternate" type="text/html" href="https://wiki.minecraft.novylen.net/index.php?title=Citizens&amp;diff=583"/>
		<updated>2012-08-10T22:11:46Z</updated>

		<summary type="html">&lt;p&gt;Dragslayar: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Citizens=&lt;br /&gt;
&lt;br /&gt;
Citizens is a NPC plugin that donators can use.&lt;br /&gt;
&lt;br /&gt;
==Creating an NPC==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Warning&#039;&#039;: This will cost 20pence (even if you fail the command)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
First decide a name for the NPC.&lt;br /&gt;
&lt;br /&gt;
Then type &amp;quot;/npc create &amp;lt;name&amp;gt;&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
The NPC will be created at your current location. &lt;br /&gt;
&lt;br /&gt;
Type &amp;quot;/npc&amp;quot; to get it&#039;s ID. Make a note of the ID it gives you.&lt;br /&gt;
&lt;br /&gt;
==Adding Text To Your NPC==&lt;br /&gt;
&lt;br /&gt;
Make sure your NPC is selected (it will be by default).&lt;br /&gt;
If it not already selected, type &amp;quot;/npc select &amp;lt;id&amp;gt;&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Now type &amp;quot;/npc text&amp;quot;. This will load the NPC text editor.&lt;br /&gt;
&lt;br /&gt;
Typing &amp;quot;close&amp;quot; (without the &amp;quot;/&amp;quot; ) will allow the NPC to talk to close players.&lt;br /&gt;
&lt;br /&gt;
Typing &amp;quot;add&amp;quot; (without the &amp;quot;/&amp;quot; ) will allow the next text entered to be stored in the NPC&#039;s vocabulary&lt;br /&gt;
&lt;br /&gt;
Typing &amp;quot;edit&amp;quot; (without the &amp;quot;/&amp;quot; ) will bring up a list of the NPC&#039;s vocabulary. Type the number you want to edit, then enter the new text.&lt;br /&gt;
&lt;br /&gt;
Typing &amp;quot;random&amp;quot; (without the &amp;quot;/&amp;quot; ) will let the NPC use a random entry of it&#039;s vocabulary. (Would usually go in sequence)&lt;br /&gt;
&lt;br /&gt;
Typing &amp;quot;npc text&amp;quot; (without the &amp;quot;/&amp;quot; ) will exit the text editor.&lt;br /&gt;
&lt;br /&gt;
==Pathing==&lt;br /&gt;
&lt;br /&gt;
Make sure your NPC is selected (it will be by default).&lt;br /&gt;
If it not already selected, type &amp;quot;/npc select &amp;lt;id&amp;gt;&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Now type &amp;quot;/npc path&amp;quot;. This will load the path editor.&lt;br /&gt;
&lt;br /&gt;
Left click on the ground where you want the NPC to travel to.&lt;br /&gt;
&lt;br /&gt;
Right click to remove point.&lt;br /&gt;
&lt;br /&gt;
Type &amp;quot;/npc path&amp;quot; again to exit the path editor.&lt;br /&gt;
&lt;br /&gt;
==Other==&lt;br /&gt;
&lt;br /&gt;
Most of these command require the NPC to be selected.&lt;br /&gt;
If it not already selected, type &amp;quot;/npc select &amp;lt;id&amp;gt;&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
====Looking====&lt;br /&gt;
To get the selected NPC to look at close players type &amp;quot;/npc lookclose&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
====Renaming====&lt;br /&gt;
to rename the selected NPC type &amp;quot;/npc rename &amp;lt;name&amp;gt;&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
====Deleting====&lt;br /&gt;
To delete a NPC type &amp;quot;/npc despawn &amp;lt;ID&amp;gt;&amp;quot;.&lt;/div&gt;</summary>
		<author><name>Dragslayar</name></author>
	</entry>
	<entry>
		<id>https://wiki.minecraft.novylen.net/index.php?title=Citizens&amp;diff=582</id>
		<title>Citizens</title>
		<link rel="alternate" type="text/html" href="https://wiki.minecraft.novylen.net/index.php?title=Citizens&amp;diff=582"/>
		<updated>2012-08-10T22:01:25Z</updated>

		<summary type="html">&lt;p&gt;Dragslayar: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Citizens=&lt;br /&gt;
&lt;br /&gt;
Citizens is a NPC plugin that donators can use.&lt;br /&gt;
&lt;br /&gt;
==Creating an NPC==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Warning&#039;&#039;: This will cost 20pence (even if you fail the command)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
First decide a name for the NPC.&lt;br /&gt;
&lt;br /&gt;
Then type &amp;quot;/npc create &amp;lt;name&amp;gt;&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
The NPC will be created at your current location. Make a note of the ID it gives you.&lt;br /&gt;
&lt;br /&gt;
==Adding Text To Your NPC==&lt;br /&gt;
&lt;br /&gt;
Make sure your NPC is selected (it will be by default).&lt;br /&gt;
If it not already selected, type &amp;quot;/npc select &amp;lt;id&amp;gt;&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Now type &amp;quot;/npc text&amp;quot;. This will load the NPC text editor.&lt;br /&gt;
&lt;br /&gt;
Typing &amp;quot;close&amp;quot; (without the &amp;quot;/&amp;quot; ) will allow the NPC to talk to close players.&lt;br /&gt;
&lt;br /&gt;
Typing &amp;quot;add&amp;quot; (without the &amp;quot;/&amp;quot; ) will allow the next text entered to be stored in the NPC&#039;s vocabulary&lt;br /&gt;
&lt;br /&gt;
Typing &amp;quot;edit&amp;quot; (without the &amp;quot;/&amp;quot; ) will bring up a list of the NPC&#039;s vocabulary. Type the number you want to edit, then enter the new text.&lt;br /&gt;
&lt;br /&gt;
Typing &amp;quot;random&amp;quot; (without the &amp;quot;/&amp;quot; ) will let the NPC use a random entry of it&#039;s vocabulary. (Would usually go in sequence)&lt;br /&gt;
&lt;br /&gt;
Typing &amp;quot;npc text&amp;quot; (without the &amp;quot;/&amp;quot; ) will exit the text editor.&lt;br /&gt;
&lt;br /&gt;
==Pathing==&lt;br /&gt;
&lt;br /&gt;
Make sure your NPC is selected (it will be by default).&lt;br /&gt;
If it not already selected, type &amp;quot;/npc select &amp;lt;id&amp;gt;&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Now type &amp;quot;/npc path&amp;quot;. This will load the path editor.&lt;br /&gt;
&lt;br /&gt;
Left click on the ground where you want the NPC to travel to.&lt;br /&gt;
&lt;br /&gt;
Right click to remove point.&lt;br /&gt;
&lt;br /&gt;
Type &amp;quot;/npc path&amp;quot; again to exit the path editor.&lt;br /&gt;
&lt;br /&gt;
==Other==&lt;br /&gt;
&lt;br /&gt;
Most of these command require the NPC to be selected.&lt;br /&gt;
If it not already selected, type &amp;quot;/npc select &amp;lt;id&amp;gt;&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
====Looking====&lt;br /&gt;
To get the selected NPC to look at close players type &amp;quot;/npc lookclose&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
====Renaming====&lt;br /&gt;
to rename the selected NPC type &amp;quot;/npc rename &amp;lt;name&amp;gt;&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
====Deleting====&lt;br /&gt;
To delete a NPC type &amp;quot;/npc despawn &amp;lt;ID&amp;gt;&amp;quot;.&lt;/div&gt;</summary>
		<author><name>Dragslayar</name></author>
	</entry>
	<entry>
		<id>https://wiki.minecraft.novylen.net/index.php?title=Citizens&amp;diff=581</id>
		<title>Citizens</title>
		<link rel="alternate" type="text/html" href="https://wiki.minecraft.novylen.net/index.php?title=Citizens&amp;diff=581"/>
		<updated>2012-08-10T22:00:47Z</updated>

		<summary type="html">&lt;p&gt;Dragslayar: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Citizens=&lt;br /&gt;
&lt;br /&gt;
Citizens is a NPC plugin that donators can use.&lt;br /&gt;
&lt;br /&gt;
==Creating an NPC==&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;Warning&#039;&#039;: This will cost 20pence (even if you fail the command)====&lt;br /&gt;
&lt;br /&gt;
First decide a name for the NPC.&lt;br /&gt;
&lt;br /&gt;
Then type &amp;quot;/npc create &amp;lt;name&amp;gt;&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
The NPC will be created at your current location. Make a note of the ID it gives you.&lt;br /&gt;
&lt;br /&gt;
==Adding Text To Your NPC==&lt;br /&gt;
&lt;br /&gt;
Make sure your NPC is selected (it will be by default).&lt;br /&gt;
If it not already selected, type &amp;quot;/npc select &amp;lt;id&amp;gt;&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Now type &amp;quot;/npc text&amp;quot;. This will load the NPC text editor.&lt;br /&gt;
&lt;br /&gt;
Typing &amp;quot;close&amp;quot; (without the &amp;quot;/&amp;quot; ) will allow the NPC to talk to close players.&lt;br /&gt;
&lt;br /&gt;
Typing &amp;quot;add&amp;quot; (without the &amp;quot;/&amp;quot; ) will allow the next text entered to be stored in the NPC&#039;s vocabulary&lt;br /&gt;
&lt;br /&gt;
Typing &amp;quot;edit&amp;quot; (without the &amp;quot;/&amp;quot; ) will bring up a list of the NPC&#039;s vocabulary. Type the number you want to edit, then enter the new text.&lt;br /&gt;
&lt;br /&gt;
Typing &amp;quot;random&amp;quot; (without the &amp;quot;/&amp;quot; ) will let the NPC use a random entry of it&#039;s vocabulary. (Would usually go in sequence)&lt;br /&gt;
&lt;br /&gt;
Typing &amp;quot;npc text&amp;quot; (without the &amp;quot;/&amp;quot; ) will exit the text editor.&lt;br /&gt;
&lt;br /&gt;
==Pathing==&lt;br /&gt;
&lt;br /&gt;
Make sure your NPC is selected (it will be by default).&lt;br /&gt;
If it not already selected, type &amp;quot;/npc select &amp;lt;id&amp;gt;&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Now type &amp;quot;/npc path&amp;quot;. This will load the path editor.&lt;br /&gt;
&lt;br /&gt;
Left click on the ground where you want the NPC to travel to.&lt;br /&gt;
&lt;br /&gt;
Right click to remove point.&lt;br /&gt;
&lt;br /&gt;
Type &amp;quot;/npc path&amp;quot; again to exit the path editor.&lt;br /&gt;
&lt;br /&gt;
==Other==&lt;br /&gt;
&lt;br /&gt;
Most of these command require the NPC to be selected.&lt;br /&gt;
If it not already selected, type &amp;quot;/npc select &amp;lt;id&amp;gt;&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
====Looking====&lt;br /&gt;
To get the selected NPC to look at close players type &amp;quot;/npc lookclose&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
====Renaming====&lt;br /&gt;
to rename the selected NPC type &amp;quot;/npc rename &amp;lt;name&amp;gt;&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
====Deleting====&lt;br /&gt;
To delete a NPC type &amp;quot;/npc despawn &amp;lt;ID&amp;gt;&amp;quot;.&lt;/div&gt;</summary>
		<author><name>Dragslayar</name></author>
	</entry>
	<entry>
		<id>https://wiki.minecraft.novylen.net/index.php?title=Citizens&amp;diff=580</id>
		<title>Citizens</title>
		<link rel="alternate" type="text/html" href="https://wiki.minecraft.novylen.net/index.php?title=Citizens&amp;diff=580"/>
		<updated>2012-08-10T21:59:19Z</updated>

		<summary type="html">&lt;p&gt;Dragslayar: Created page with &amp;quot;=Citizens=  Citizens is a NPC plugin that donators can use.  ==Creating an NPC==  ====&amp;#039;&amp;#039;Warning&amp;#039;&amp;#039;: This will cost 20pence====  First decide a name for the NPC.  Then type &amp;quot;/npc c…&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Citizens=&lt;br /&gt;
&lt;br /&gt;
Citizens is a NPC plugin that donators can use.&lt;br /&gt;
&lt;br /&gt;
==Creating an NPC==&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;Warning&#039;&#039;: This will cost 20pence====&lt;br /&gt;
&lt;br /&gt;
First decide a name for the NPC.&lt;br /&gt;
&lt;br /&gt;
Then type &amp;quot;/npc create &amp;lt;name&amp;gt;&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
The NPC will be created at your current location. Make a note of the ID it gives you.&lt;br /&gt;
&lt;br /&gt;
==Adding Text To Your NPC==&lt;br /&gt;
&lt;br /&gt;
Make sure your NPC is selected (it will be by default).&lt;br /&gt;
If it not already selected, type &amp;quot;/npc select &amp;lt;id&amp;gt;&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Now type &amp;quot;/npc text&amp;quot;. This will load the NPC text editor.&lt;br /&gt;
&lt;br /&gt;
Typing &amp;quot;close&amp;quot; (without the &amp;quot;/&amp;quot; ) will allow the NPC to talk to close players.&lt;br /&gt;
&lt;br /&gt;
Typing &amp;quot;add&amp;quot; (without the &amp;quot;/&amp;quot; ) will allow the next text entered to be stored in the NPC&#039;s vocabulary&lt;br /&gt;
&lt;br /&gt;
Typing &amp;quot;edit&amp;quot; (without the &amp;quot;/&amp;quot; ) will bring up a list of the NPC&#039;s vocabulary. Type the number you want to edit, then enter the new text.&lt;br /&gt;
&lt;br /&gt;
Typing &amp;quot;random&amp;quot; (without the &amp;quot;/&amp;quot; ) will let the NPC use a random entry of it&#039;s vocabulary. (Would usually go in sequence)&lt;br /&gt;
&lt;br /&gt;
Typing &amp;quot;npc text&amp;quot; (without the &amp;quot;/&amp;quot; ) will exit the text editor.&lt;br /&gt;
&lt;br /&gt;
==Pathing==&lt;br /&gt;
&lt;br /&gt;
Make sure your NPC is selected (it will be by default).&lt;br /&gt;
If it not already selected, type &amp;quot;/npc select &amp;lt;id&amp;gt;&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Now type &amp;quot;/npc path&amp;quot;. This will load the path editor.&lt;br /&gt;
&lt;br /&gt;
Left click on the ground where you want the NPC to travel to.&lt;br /&gt;
&lt;br /&gt;
Right click to remove point.&lt;br /&gt;
&lt;br /&gt;
Type &amp;quot;/npc path&amp;quot; again to exit the path editor.&lt;br /&gt;
&lt;br /&gt;
==Other==&lt;br /&gt;
&lt;br /&gt;
Most of these command require the NPC to be selected.&lt;br /&gt;
If it not already selected, type &amp;quot;/npc select &amp;lt;id&amp;gt;&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
====Looking====&lt;br /&gt;
To get the selected NPC to look at close players type &amp;quot;/npc lookclose&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
====Renaming====&lt;br /&gt;
to rename the selected NPC type &amp;quot;/npc rename &amp;lt;name&amp;gt;&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
====Deleting====&lt;br /&gt;
To delete a NPC type &amp;quot;/npc despawn &amp;lt;ID&amp;gt;&amp;quot;.&lt;/div&gt;</summary>
		<author><name>Dragslayar</name></author>
	</entry>
	<entry>
		<id>https://wiki.minecraft.novylen.net/index.php?title=Talk:ICs&amp;diff=579</id>
		<title>Talk:ICs</title>
		<link rel="alternate" type="text/html" href="https://wiki.minecraft.novylen.net/index.php?title=Talk:ICs&amp;diff=579"/>
		<updated>2012-08-04T21:20:03Z</updated>

		<summary type="html">&lt;p&gt;Dragslayar: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== IC&#039;s that should be Regular rank (Request) ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
MC1110 - Transmitter: Regulars can use the normal reciever, so unless reciever gets removed and put on donator staus (along with transmitter) please add trasmitter to regular ranks.&lt;br /&gt;
&lt;br /&gt;
MC1230 - IS IT DAY&lt;br /&gt;
&lt;br /&gt;
MC1260 - WATER SENSOR&lt;br /&gt;
&lt;br /&gt;
MC1261 - LAVA SENSOR&lt;br /&gt;
&lt;br /&gt;
MC1262 - LIGHT SENSOR&lt;br /&gt;
&lt;br /&gt;
MC1263 - BLOCK SENSOR&lt;br /&gt;
&lt;br /&gt;
MC1264 - ITEM SENSOR&lt;br /&gt;
&lt;br /&gt;
MC1270 - POWER SENSOR&lt;br /&gt;
&lt;br /&gt;
MC1271 - DETECTION&lt;br /&gt;
&lt;br /&gt;
MC1272 - P-DETECTION&lt;br /&gt;
&lt;br /&gt;
MC1280 - IS IT SUNNY&lt;br /&gt;
&lt;br /&gt;
MC1281 - IS IT RAINY&lt;br /&gt;
&lt;br /&gt;
MC1282 - IS IT STORMY&lt;br /&gt;
&lt;br /&gt;
^ I think these IC should be allowed for regulars since all they do is output high or low depending on a condition.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== IC&#039;s that should be Donator rank (Request) ==&lt;br /&gt;
&lt;br /&gt;
These are all automatic ICs, i feel these would be better for Donators than Regulars as the normal versions of these ICs require a fresh input every use.&lt;br /&gt;
&lt;br /&gt;
MC0020 - RANDOM BIT&lt;br /&gt;
&lt;br /&gt;
MC0111 - RECEIVER&lt;br /&gt;
&lt;br /&gt;
MC0230 - IS IT DAY&lt;br /&gt;
&lt;br /&gt;
MC0260 - WATER SENSOR&lt;br /&gt;
&lt;br /&gt;
MC0261 - LAVA SENSOR&lt;br /&gt;
&lt;br /&gt;
MC0262 - LIGHT SENSOR&lt;br /&gt;
&lt;br /&gt;
MC0263 - BLOCK SENSOR&lt;br /&gt;
&lt;br /&gt;
MC0264 - ITEM SENSOR&lt;br /&gt;
&lt;br /&gt;
MC0270 - POWER SENSOR&lt;br /&gt;
&lt;br /&gt;
MC0271 - DETECTION&lt;br /&gt;
&lt;br /&gt;
MC0272 - P-DETECTION&lt;br /&gt;
&lt;br /&gt;
MC0280 - IS IT SUNNY&lt;br /&gt;
&lt;br /&gt;
MC0281 - IS IT RAINY&lt;br /&gt;
&lt;br /&gt;
MC0282 - IS IT STORMY&lt;br /&gt;
&lt;br /&gt;
MC0420 - CLOCK&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Nodes ==&lt;br /&gt;
Regular IC Nodes&lt;br /&gt;
&lt;br /&gt;
falsebook.ic.MC1110: true&lt;br /&gt;
&lt;br /&gt;
falsebook.ic.MC1260: true&lt;br /&gt;
&lt;br /&gt;
falsebook.ic.MC1261: true&lt;br /&gt;
&lt;br /&gt;
falsebook.ic.MC1262: true&lt;br /&gt;
&lt;br /&gt;
falsebook.ic.MC1263: true&lt;br /&gt;
&lt;br /&gt;
falsebook.ic.MC1264: true&lt;br /&gt;
&lt;br /&gt;
falsebook.ic.MC1270: true&lt;br /&gt;
&lt;br /&gt;
falsebook.ic.MC1271: true&lt;br /&gt;
&lt;br /&gt;
falsebook.ic.MC1272: true&lt;br /&gt;
&lt;br /&gt;
falsebook.ic.MC1280: true&lt;br /&gt;
&lt;br /&gt;
falsebook.ic.MC1281: true&lt;br /&gt;
&lt;br /&gt;
falsebook.ic.MC1282: true&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Donator IC Nodes&lt;br /&gt;
&lt;br /&gt;
falsebook.ic.MC0020: true&lt;br /&gt;
&lt;br /&gt;
falsebook.ic.MC0111: true&lt;br /&gt;
&lt;br /&gt;
falsebook.ic.MC0230: true&lt;br /&gt;
&lt;br /&gt;
falsebook.ic.MC0260: true&lt;br /&gt;
&lt;br /&gt;
falsebook.ic.MC0261: true&lt;br /&gt;
&lt;br /&gt;
falsebook.ic.MC0262: true&lt;br /&gt;
&lt;br /&gt;
falsebook.ic.MC0263: true&lt;br /&gt;
&lt;br /&gt;
falsebook.ic.MC0264: true&lt;br /&gt;
&lt;br /&gt;
falsebook.ic.MC0270: true&lt;br /&gt;
&lt;br /&gt;
falsebook.ic.MC0271: true&lt;br /&gt;
&lt;br /&gt;
falsebook.ic.MC0272: true&lt;br /&gt;
&lt;br /&gt;
falsebook.ic.MC0280: true&lt;br /&gt;
&lt;br /&gt;
falsebook.ic.MC0281: true&lt;br /&gt;
&lt;br /&gt;
falsebook.ic.MC0281: true&lt;br /&gt;
&lt;br /&gt;
falsebook.ic.MC0420: true&lt;/div&gt;</summary>
		<author><name>Dragslayar</name></author>
	</entry>
	<entry>
		<id>https://wiki.minecraft.novylen.net/index.php?title=Dragslayar&amp;diff=578</id>
		<title>Dragslayar</title>
		<link rel="alternate" type="text/html" href="https://wiki.minecraft.novylen.net/index.php?title=Dragslayar&amp;diff=578"/>
		<updated>2012-07-30T20:19:40Z</updated>

		<summary type="html">&lt;p&gt;Dragslayar: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{People&lt;br /&gt;
 |Image1= Dragslayar.jpg&lt;br /&gt;
 |ImgCaption1=Dragslayar&#039;s in-game skin.&lt;br /&gt;
 |Nicknames= Drag&lt;br /&gt;
 |Towns= [[Dragopolis]], [[Arcadetown]]&lt;br /&gt;
 |Rank= &amp;lt;font color=&amp;quot;cyan&amp;quot;&amp;gt;&#039;&#039;&#039;Moderator&#039;&#039;&#039;&amp;lt;/font&amp;gt;&lt;br /&gt;
 |Join Date= January/February 2011&lt;br /&gt;
 |Caption= &#039;&#039;So Cartoon Network owns Hitler?&#039;&#039;&lt;br /&gt;
 |Notes= Is a Redstone master!&lt;br /&gt;
}}&lt;br /&gt;
[[Category:People]]&lt;br /&gt;
[[Category:Staff]]&lt;/div&gt;</summary>
		<author><name>Dragslayar</name></author>
	</entry>
	<entry>
		<id>https://wiki.minecraft.novylen.net/index.php?title=Dragslayar&amp;diff=577</id>
		<title>Dragslayar</title>
		<link rel="alternate" type="text/html" href="https://wiki.minecraft.novylen.net/index.php?title=Dragslayar&amp;diff=577"/>
		<updated>2012-07-30T20:19:07Z</updated>

		<summary type="html">&lt;p&gt;Dragslayar: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{People&lt;br /&gt;
 |Image1= Dragslayar.jpg&lt;br /&gt;
 |ImgCaption1=Dragslayar&#039;s in-game skin.&lt;br /&gt;
 |Nicknames= Drag&lt;br /&gt;
 |Towns= [[Dragopolis]], [[Arcadetown]]&lt;br /&gt;
 |Rank= &amp;lt;font color=&amp;quot;cyan&amp;quot;&amp;gt;&#039;&#039;&#039;Moderator&#039;&#039;&#039;&amp;lt;/font&amp;gt;&lt;br /&gt;
 |Join Date= January/February 2011&lt;br /&gt;
 |Caption= &#039;&#039;So Cartoon Network owns Hitler?&#039;&#039;&lt;br /&gt;
 |Notes= Is a Redstone master!&lt;br /&gt;
}}&lt;br /&gt;
[[Category:People]]&lt;/div&gt;</summary>
		<author><name>Dragslayar</name></author>
	</entry>
	<entry>
		<id>https://wiki.minecraft.novylen.net/index.php?title=Category:Staff&amp;diff=576</id>
		<title>Category:Staff</title>
		<link rel="alternate" type="text/html" href="https://wiki.minecraft.novylen.net/index.php?title=Category:Staff&amp;diff=576"/>
		<updated>2012-07-28T11:08:29Z</updated>

		<summary type="html">&lt;p&gt;Dragslayar: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The server&#039;s administrators and moderators.&lt;br /&gt;
==Template:==&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
{{People&lt;br /&gt;
 |Image1= NoImage.png&lt;br /&gt;
 |ImgCaption1= Currently no image&lt;br /&gt;
 |Image2= NoImage.png&lt;br /&gt;
 |ImgCaption2= Currently no image&lt;br /&gt;
 |Nicknames=&lt;br /&gt;
 |Towns= &lt;br /&gt;
 |Rank= &lt;br /&gt;
 |Join Date= &lt;br /&gt;
 |Caption= &lt;br /&gt;
 |Notes=   &lt;br /&gt;
}}&amp;lt;/pre&amp;gt;&lt;/div&gt;</summary>
		<author><name>Dragslayar</name></author>
	</entry>
	<entry>
		<id>https://wiki.minecraft.novylen.net/index.php?title=Category:Staff&amp;diff=575</id>
		<title>Category:Staff</title>
		<link rel="alternate" type="text/html" href="https://wiki.minecraft.novylen.net/index.php?title=Category:Staff&amp;diff=575"/>
		<updated>2012-07-28T11:07:23Z</updated>

		<summary type="html">&lt;p&gt;Dragslayar: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The server&#039;s administrators and moderators.&lt;br /&gt;
==Template:==&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
{{People&lt;br /&gt;
 |Image1= &lt;br /&gt;
 |ImgCaption1= &lt;br /&gt;
 |Image2=  &lt;br /&gt;
 |ImgCaption2=&lt;br /&gt;
 |Nicknames=&lt;br /&gt;
 |Towns= &lt;br /&gt;
 |Rank= &lt;br /&gt;
 |Join Date= &lt;br /&gt;
 |Caption= &lt;br /&gt;
 |Notes=   &lt;br /&gt;
}}&amp;lt;/pre&amp;gt;&lt;/div&gt;</summary>
		<author><name>Dragslayar</name></author>
	</entry>
	<entry>
		<id>https://wiki.minecraft.novylen.net/index.php?title=The_Doozy&amp;diff=574</id>
		<title>The Doozy</title>
		<link rel="alternate" type="text/html" href="https://wiki.minecraft.novylen.net/index.php?title=The_Doozy&amp;diff=574"/>
		<updated>2012-07-28T11:04:21Z</updated>

		<summary type="html">&lt;p&gt;Dragslayar: moved The Doozy to Doozie:&amp;amp;#32;Easier access&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Doozie]]&lt;/div&gt;</summary>
		<author><name>Dragslayar</name></author>
	</entry>
	<entry>
		<id>https://wiki.minecraft.novylen.net/index.php?title=Doozie&amp;diff=573</id>
		<title>Doozie</title>
		<link rel="alternate" type="text/html" href="https://wiki.minecraft.novylen.net/index.php?title=Doozie&amp;diff=573"/>
		<updated>2012-07-28T11:04:21Z</updated>

		<summary type="html">&lt;p&gt;Dragslayar: moved The Doozy to Doozie:&amp;amp;#32;Easier access&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Title: The Doozy&lt;br /&gt;
&lt;br /&gt;
Rank: The Doozy&lt;br /&gt;
&lt;br /&gt;
Name: The Doozy&lt;br /&gt;
&lt;br /&gt;
Nicknames: Dooz, the Doozinator, Dozy, Doozie, OMGBEARATEMAHFACERAWR!!&lt;br /&gt;
&lt;br /&gt;
Habitats: Fat Bear Nature Reserve, Modtopia, Alexandria&lt;br /&gt;
&lt;br /&gt;
Habits: Eating, sleeping, digging, hybernating&lt;br /&gt;
&lt;br /&gt;
Warning: Winter is coming.&lt;br /&gt;
&lt;br /&gt;
[[Category:People]]&lt;br /&gt;
[[Category:Staff]]&lt;/div&gt;</summary>
		<author><name>Dragslayar</name></author>
	</entry>
	<entry>
		<id>https://wiki.minecraft.novylen.net/index.php?title=MNTC&amp;diff=572</id>
		<title>MNTC</title>
		<link rel="alternate" type="text/html" href="https://wiki.minecraft.novylen.net/index.php?title=MNTC&amp;diff=572"/>
		<updated>2012-07-26T22:29:24Z</updated>

		<summary type="html">&lt;p&gt;Dragslayar: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{town&lt;br /&gt;
&lt;br /&gt;
|Image=MNTC.jpg&lt;br /&gt;
|Desc=MNTC is a large mainly wooden plank structure, orignally popularised by is massive mall, it holds a large amount of shops.&lt;br /&gt;
&lt;br /&gt;
It also has a dock and lighthouse, with extensive long walks along beautiful grassy fields.&lt;br /&gt;
&lt;br /&gt;
It is currently being refurbished into a luxury resort.&lt;br /&gt;
&lt;br /&gt;
[[dragslayar]] and [[Doozie]] are currently in charge of MNTC construction &lt;br /&gt;
&lt;br /&gt;
|Founder(s)=&amp;quot;The Old Ones&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|Landmarks=&lt;br /&gt;
&lt;br /&gt;
It&#039;s massive mall&lt;br /&gt;
It&#039;s close positioning to [[NSSC]]&lt;br /&gt;
Long grassy walks&lt;br /&gt;
Large Lighthouse&lt;br /&gt;
&lt;br /&gt;
|Stargate= mntc&lt;br /&gt;
|Runecraft= &lt;br /&gt;
|Coordinates= x = -7274 z = -821&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Shopping]]&lt;/div&gt;</summary>
		<author><name>Dragslayar</name></author>
	</entry>
	<entry>
		<id>https://wiki.minecraft.novylen.net/index.php?title=The_Full_House&amp;diff=571</id>
		<title>The Full House</title>
		<link rel="alternate" type="text/html" href="https://wiki.minecraft.novylen.net/index.php?title=The_Full_House&amp;diff=571"/>
		<updated>2012-07-21T17:01:43Z</updated>

		<summary type="html">&lt;p&gt;Dragslayar: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Loca&lt;br /&gt;
|Image=Full_House.jpg&lt;br /&gt;
|Desc= The biggest casino in novylen, placed as the main attraction to [[Arcadetown]], The Full House. Built out of cobble and wool, this monument to gambling has many different levels of play, the first floor being the easiest to win, the second have a extremely high reward with little chance of success, while the third floor has a wall of diamond blocks waiting for the rare chance that a player will get the highest winning of the casino and get their name on the wall..&lt;br /&gt;
|Founder(s)= [[dragslayar]]&lt;br /&gt;
|Date=&lt;br /&gt;
|Stargate= Arcadetown     &lt;br /&gt;
|Coordinates= x= z=&lt;br /&gt;
|Activities= Gambling at a wide range of outcomes.&lt;br /&gt;
|Notes= The signs on the front read &amp;quot;The Problems In Real Life      Pixelated&amp;quot; and &amp;quot;The Full House&amp;quot;.&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Dragslayar</name></author>
	</entry>
	<entry>
		<id>https://wiki.minecraft.novylen.net/index.php?title=Help&amp;diff=570</id>
		<title>Help</title>
		<link rel="alternate" type="text/html" href="https://wiki.minecraft.novylen.net/index.php?title=Help&amp;diff=570"/>
		<updated>2012-07-21T10:38:36Z</updated>

		<summary type="html">&lt;p&gt;Dragslayar: Redirected page to Category:Information&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[category:Information]]&lt;/div&gt;</summary>
		<author><name>Dragslayar</name></author>
	</entry>
	<entry>
		<id>https://wiki.minecraft.novylen.net/index.php?title=Help&amp;diff=569</id>
		<title>Help</title>
		<link rel="alternate" type="text/html" href="https://wiki.minecraft.novylen.net/index.php?title=Help&amp;diff=569"/>
		<updated>2012-07-21T10:38:15Z</updated>

		<summary type="html">&lt;p&gt;Dragslayar: Redirected page to Category:Help&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[category:Help]]&lt;/div&gt;</summary>
		<author><name>Dragslayar</name></author>
	</entry>
	<entry>
		<id>https://wiki.minecraft.novylen.net/index.php?title=Main_Page&amp;diff=568</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.minecraft.novylen.net/index.php?title=Main_Page&amp;diff=568"/>
		<updated>2012-07-21T10:36:07Z</updated>

		<summary type="html">&lt;p&gt;Dragslayar: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This wiki page is for the Minecraft server &#039;minecraft.novylen.net&#039; (or mc.novylen.net for short), a 20-player free Minecraft survival server.  Here we will document and store information relevant to its players, moderators, and administrators.&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Please use the links in the sidebar and this page to navigate your way arount the wiki.&lt;br /&gt;
&lt;br /&gt;
[[Changelog]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Mod Manual]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Rules]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Server Plugins]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Tourism]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[People]] &amp;lt;sup&amp;gt;([[Staff]])&amp;lt;/sup&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[FAQ]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Templates]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Help]]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://minecraft.novylen.net/ Blog] &amp;lt;br&amp;gt;&lt;br /&gt;
[http://minecraft.novylen.net/?page_id=2 About] &amp;lt;br&amp;gt;&lt;br /&gt;
[http://forum.minecraft.novylen.net/ Forum]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://minecraft.novylen.net/?page_id=72 Ranks]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://minecraft.novylen.net/stats/ Statistics]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://minecraft.novylen.net/map/ Map]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://minecraft.novylen.net/?page_id=59 Terms] &amp;lt;br&amp;gt;&lt;br /&gt;
[http://minecraft.novylen.net/?page_id=20 Donating] &amp;lt;br&amp;gt;&lt;br /&gt;
[http://mc.novylen.net/ Net] &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Stargate Destinations}}&lt;/div&gt;</summary>
		<author><name>Dragslayar</name></author>
	</entry>
	<entry>
		<id>https://wiki.minecraft.novylen.net/index.php?title=File:Arcadetown.jpg&amp;diff=567</id>
		<title>File:Arcadetown.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.minecraft.novylen.net/index.php?title=File:Arcadetown.jpg&amp;diff=567"/>
		<updated>2012-07-20T16:26:17Z</updated>

		<summary type="html">&lt;p&gt;Dragslayar: uploaded a new version of &amp;quot;File:Arcadetown.jpg&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Arcadetown as seen from the server map&lt;/div&gt;</summary>
		<author><name>Dragslayar</name></author>
	</entry>
	<entry>
		<id>https://wiki.minecraft.novylen.net/index.php?title=Talk:ICs&amp;diff=566</id>
		<title>Talk:ICs</title>
		<link rel="alternate" type="text/html" href="https://wiki.minecraft.novylen.net/index.php?title=Talk:ICs&amp;diff=566"/>
		<updated>2012-07-20T11:43:03Z</updated>

		<summary type="html">&lt;p&gt;Dragslayar: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== IC&#039;s that should be Regular rank (Request) ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
MC1110 - Transmitter: Regulars can use the normal reciever, so unless reciever gets removed and put on donator staus (along with transmitter) please add trasmitter to regular ranks.&lt;br /&gt;
&lt;br /&gt;
MC1230 - IS IT DAY&lt;br /&gt;
&lt;br /&gt;
MC1260 - WATER SENSOR&lt;br /&gt;
&lt;br /&gt;
MC1261 - LAVA SENSOR&lt;br /&gt;
&lt;br /&gt;
MC1262 - LIGHT SENSOR&lt;br /&gt;
&lt;br /&gt;
MC1263 - BLOCK SENSOR&lt;br /&gt;
&lt;br /&gt;
MC1264 - ITEM SENSOR&lt;br /&gt;
&lt;br /&gt;
MC1270 - POWER SENSOR&lt;br /&gt;
&lt;br /&gt;
MC1271 - DETECTION&lt;br /&gt;
&lt;br /&gt;
MC1272 - P-DETECTION&lt;br /&gt;
&lt;br /&gt;
MC1280 - IS IT SUNNY&lt;br /&gt;
&lt;br /&gt;
MC1281 - IS IT RAINY&lt;br /&gt;
&lt;br /&gt;
MC1282 - IS IT STORMY&lt;br /&gt;
&lt;br /&gt;
^ I think these IC should be allowed for regulars since all they do is output high or low depending on a condition.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== IC&#039;s that should be Donator rank (Request) ==&lt;br /&gt;
&lt;br /&gt;
These are all automatic ICs, i feel these would be better for Donators than Regulars as the normal versions of these ICs require a fresh input every use.&lt;br /&gt;
&lt;br /&gt;
MC0020 - RANDOM BIT&lt;br /&gt;
&lt;br /&gt;
MC0111 - RECEIVER&lt;br /&gt;
&lt;br /&gt;
MC0230 - IS IT DAY&lt;br /&gt;
&lt;br /&gt;
MC0260 - WATER SENSOR&lt;br /&gt;
&lt;br /&gt;
MC0261 - LAVA SENSOR&lt;br /&gt;
&lt;br /&gt;
MC0262 - LIGHT SENSOR&lt;br /&gt;
&lt;br /&gt;
MC0263 - BLOCK SENSOR&lt;br /&gt;
&lt;br /&gt;
MC0264 - ITEM SENSOR&lt;br /&gt;
&lt;br /&gt;
MC0270 - POWER SENSOR&lt;br /&gt;
&lt;br /&gt;
MC0271 - DETECTION&lt;br /&gt;
&lt;br /&gt;
MC0272 - P-DETECTION&lt;br /&gt;
&lt;br /&gt;
MC0280 - IS IT SUNNY&lt;br /&gt;
&lt;br /&gt;
MC0281 - IS IT RAINY&lt;br /&gt;
&lt;br /&gt;
MC0282 - IS IT STORMY&lt;br /&gt;
&lt;br /&gt;
MC0420 - CLOCK&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Nodes ==&lt;br /&gt;
Regular IC Nodes&lt;br /&gt;
&lt;br /&gt;
falsebook.ic.MC1110: true&lt;br /&gt;
&lt;br /&gt;
falsebook.ic.MC1260: ture&lt;br /&gt;
&lt;br /&gt;
falsebook.ic.MC1261: true&lt;br /&gt;
&lt;br /&gt;
falsebook.ic.MC1262: true&lt;br /&gt;
&lt;br /&gt;
falsebook.ic.MC1263: true&lt;br /&gt;
&lt;br /&gt;
falsebook.ic.MC1264: ture&lt;br /&gt;
&lt;br /&gt;
falsebook.ic.MC1270: true&lt;br /&gt;
&lt;br /&gt;
falsebook.ic.MC1271: true&lt;br /&gt;
&lt;br /&gt;
falsebook.ic.MC1272: true&lt;br /&gt;
&lt;br /&gt;
falsebook.ic.MC1280: true&lt;br /&gt;
&lt;br /&gt;
falsebook.ic.MC1281: true&lt;br /&gt;
&lt;br /&gt;
falsebook.ic.MC1282: true&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Donator IC Nodes&lt;br /&gt;
&lt;br /&gt;
falsebook.ic.MC0020: true&lt;br /&gt;
&lt;br /&gt;
falsebook.ic.MC0111: true&lt;br /&gt;
&lt;br /&gt;
falsebook.ic.MC0230: true&lt;br /&gt;
&lt;br /&gt;
falsebook.ic.MC0260: true&lt;br /&gt;
&lt;br /&gt;
falsebook.ic.MC0261: true&lt;br /&gt;
&lt;br /&gt;
falsebook.ic.MC0262: true&lt;br /&gt;
&lt;br /&gt;
falsebook.ic.MC0263: true&lt;br /&gt;
&lt;br /&gt;
falsebook.ic.MC0264: true&lt;br /&gt;
&lt;br /&gt;
falsebook.ic.MC0270: true&lt;br /&gt;
&lt;br /&gt;
falsebook.ic.MC0271: true&lt;br /&gt;
&lt;br /&gt;
falsebook.ic.MC0272: true&lt;br /&gt;
&lt;br /&gt;
falsebook.ic.MC0280: true&lt;br /&gt;
&lt;br /&gt;
falsebook.ic.MC0281: true&lt;br /&gt;
&lt;br /&gt;
falsebook.ic.MC0281: true&lt;br /&gt;
&lt;br /&gt;
falsebook.ic.MC0420: true&lt;/div&gt;</summary>
		<author><name>Dragslayar</name></author>
	</entry>
	<entry>
		<id>https://wiki.minecraft.novylen.net/index.php?title=Talk:ICs&amp;diff=565</id>
		<title>Talk:ICs</title>
		<link rel="alternate" type="text/html" href="https://wiki.minecraft.novylen.net/index.php?title=Talk:ICs&amp;diff=565"/>
		<updated>2012-07-20T11:42:27Z</updated>

		<summary type="html">&lt;p&gt;Dragslayar: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== IC&#039;s that should be Regular rank (Request) ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
MC1110 - Transmitter: Regulars can use the normal reciever, so unless reciever gets removed and put on donator staus (along with transmitter) please add trasmitter to regular ranks.&lt;br /&gt;
&lt;br /&gt;
MC1230 - IS IT DAY&lt;br /&gt;
&lt;br /&gt;
MC1260 - WATER SENSOR&lt;br /&gt;
&lt;br /&gt;
MC1261 - LAVA SENSOR&lt;br /&gt;
&lt;br /&gt;
MC1262 - LIGHT SENSOR&lt;br /&gt;
&lt;br /&gt;
MC1263 - BLOCK SENSOR&lt;br /&gt;
&lt;br /&gt;
MC1264 - ITEM SENSOR&lt;br /&gt;
&lt;br /&gt;
MC1270 - POWER SENSOR&lt;br /&gt;
&lt;br /&gt;
MC1271 - DETECTION&lt;br /&gt;
&lt;br /&gt;
MC1272 - P-DETECTION&lt;br /&gt;
&lt;br /&gt;
MC1280 - IS IT SUNNY&lt;br /&gt;
&lt;br /&gt;
MC1281 - IS IT RAINY&lt;br /&gt;
&lt;br /&gt;
MC1282 - IS IT STORMY&lt;br /&gt;
&lt;br /&gt;
^ I think these IC should be allowed for regulars since all they do is output high or low depending on a condition.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== IC&#039;s that should be Donator rank (Request) ==&lt;br /&gt;
&lt;br /&gt;
These are all automatic ICs, i feel these would be better for Donators than Regulars as the normal versions of these ICs require a fresh input every use.&lt;br /&gt;
&lt;br /&gt;
MC0020 - RANDOM BIT&lt;br /&gt;
&lt;br /&gt;
MC0111 - RECEIVER&lt;br /&gt;
&lt;br /&gt;
MC0230 - IS IT DAY&lt;br /&gt;
&lt;br /&gt;
MC0260 - WATER SENSOR&lt;br /&gt;
&lt;br /&gt;
MC0261 - LAVA SENSOR&lt;br /&gt;
&lt;br /&gt;
MC0262 - LIGHT SENSOR&lt;br /&gt;
&lt;br /&gt;
MC0263 - BLOCK SENSOR&lt;br /&gt;
&lt;br /&gt;
MC0264 - ITEM SENSOR&lt;br /&gt;
&lt;br /&gt;
MC0270 - POWER SENSOR&lt;br /&gt;
&lt;br /&gt;
MC0271 - DETECTION&lt;br /&gt;
&lt;br /&gt;
MC0272 - P-DETECTION&lt;br /&gt;
&lt;br /&gt;
MC0280 - IS IT SUNNY&lt;br /&gt;
&lt;br /&gt;
MC0281 - IS IT RAINY&lt;br /&gt;
&lt;br /&gt;
MC0282 - IS IT STORMY&lt;br /&gt;
&lt;br /&gt;
MC0420 - CLOCK&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Nodes ==&lt;br /&gt;
Regular IC Nodes&lt;br /&gt;
&lt;br /&gt;
falsebook.ic.MC1110: true&lt;br /&gt;
falsebook.ic.MC1260: ture&lt;br /&gt;
falsebook.ic.MC1261: true&lt;br /&gt;
falsebook.ic.MC1262: true&lt;br /&gt;
falsebook.ic.MC1263: true&lt;br /&gt;
falsebook.ic.MC1264: ture&lt;br /&gt;
falsebook.ic.MC1270: true&lt;br /&gt;
falsebook.ic.MC1271: true&lt;br /&gt;
falsebook.ic.MC1272: true&lt;br /&gt;
falsebook.ic.MC1280: true&lt;br /&gt;
falsebook.ic.MC1281: true&lt;br /&gt;
falsebook.ic.MC1282: true&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Donator IC Nodes&lt;br /&gt;
&lt;br /&gt;
falsebook.ic.MC0020: true&lt;br /&gt;
falsebook.ic.MC0111: true&lt;br /&gt;
falsebook.ic.MC0230: true&lt;br /&gt;
falsebook.ic.MC0260: true&lt;br /&gt;
falsebook.ic.MC0261: true&lt;br /&gt;
falsebook.ic.MC0262: true&lt;br /&gt;
falsebook.ic.MC0263: true&lt;br /&gt;
falsebook.ic.MC0264: true&lt;br /&gt;
falsebook.ic.MC0270: true&lt;br /&gt;
falsebook.ic.MC0271: true&lt;br /&gt;
falsebook.ic.MC0272: true&lt;br /&gt;
falsebook.ic.MC0280: true&lt;br /&gt;
falsebook.ic.MC0281: true&lt;br /&gt;
falsebook.ic.MC0281: true&lt;br /&gt;
falsebook.ic.MC0420: true&lt;/div&gt;</summary>
		<author><name>Dragslayar</name></author>
	</entry>
	<entry>
		<id>https://wiki.minecraft.novylen.net/index.php?title=ICs&amp;diff=564</id>
		<title>ICs</title>
		<link rel="alternate" type="text/html" href="https://wiki.minecraft.novylen.net/index.php?title=ICs&amp;diff=564"/>
		<updated>2012-07-19T22:00:31Z</updated>

		<summary type="html">&lt;p&gt;Dragslayar: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Novylen is currently using FalseBook for it&#039;s Intergrated Circuits (ICs).&lt;br /&gt;
The following is a list of ICs that are featured in FalseBook and the ranks you need to use them.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#0f0&amp;quot;&amp;gt;Green ICs are ICs that regular ranks can use&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Blue ICs are ICs that require donator rank to use &amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
TRIGGERED ICS&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;span style=&amp;quot;color:#0f0&amp;quot;&amp;gt;[http://www.djgemo.de/IC-Wiki/MC1000.html MC1000] - REPEATER&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC1001.html MC1001] - NOT&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC1017.html MC1017] - RISING TOGGLE&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC1018.html MC1018] - FALLING TOGGLE&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC1020.html MC1020] - RANDOM BIT&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC1025.html MC1025] - REL TIME MOD 2&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC1030.html MC1030] - INPUT EQUALS&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC1050.html MC1050] - SELECTOR&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC1111.html MC1111] - RECEIVER&amp;lt;/span&amp;gt;&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC1200.html MC1200] - MOB SPAWNER&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC1201.html MC1201] - DISPENSER&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC1203.html MC1203] - ZEUS BOLT&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC1205.html MC1205] - SET BLOCK ABOVE&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC1206.html MC1206] - SET BLOCK BELOW&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC1207.html MC1207] - SET BLOCK&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC1210.html MC1210] - SET P-DOOR&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC1211.html MC1211] - SET P-BRIDGE&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC1220.html MC1220] - BLOCK-REPLACER&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC1230.html MC1230] - IS IT DAY&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC1231.html MC1231] - TIME CONTROL&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC1232.html MC1232] - SET-TIME&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC1240.html MC1240] - ARROW SHOOTER&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC1241.html MC1241] - ARROW BARRAGE&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC1260.html MC1260] - WATER SENSOR&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC1261.html MC1261] - LAVA SENSOR&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC1262.html MC1262] - LIGHT SENSOR&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC1263.html MC1263] - BLOCK SENSOR&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC1264.html MC1264] - ITEM SENSOR&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC1265.html MC1265] - ITEM VANISHER&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC1270.html MC1270] - POWER SENSOR&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC1271.html MC1271] - DETECTION&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC1272.html MC1272] - P-DETECTION&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC1280.html MC1280] - IS IT SUNNY&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC1281.html MC1281] - IS IT RAINY&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC1282.html MC1282] - IS IT STORMY&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC1285.html MC1285] - SET WEATHER&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC1510.html MC1510] - MESSAGESENDER&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC1511.html MC1511] - COMMANDSENDER&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC1700.html MC1700] - TELEPORTER&lt;br /&gt;
    &amp;lt;span style=&amp;quot;color:#0f0&amp;quot;&amp;gt;[http://www.djgemo.de/IC-Wiki/MC2020.html MC2020] - 3-BIT RANDOM&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC2100.html MC2100] - DELAYER&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC2101.html MC2101] - NOT-DELAYER&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC2110.html MC2110] - LOW DELAYER&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC2111.html MC2111] - LOW NOT-DELAYER&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC2500.html Mc2500] - PULSER&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC2501.html MC2501] - NOT PULSER&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC2510.html MC2510] - LOW PULSER&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC2511.html MC2511] - LOW NOT PULSER&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC3000.html MC3000] - 2-INPUT AND&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC3001.html MC3001] - 2-INPUT NAND&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC3002.html MC3002] - 3-INPUT AND&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC3003.html MC3003] - 3-INPUT NAND&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC3020.html MC3020] - 2-INPUT XOR&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC3021.html MC3021] - 2-INPUT XNOR&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC3030.html MC3030] - RS NOR LATCH&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC3031.html MC3031] - INV RS NAND LAT&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC3032.html MC3032] - NEG JK-FF&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC3033.html MC3033] - RS NAND LATCH&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC3034.html MC3034] - D EDGE FLIPFLOP&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC3036.html MC3036] - D LEVL FLIPFLOP&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC3040.html MC3040] - MULTIPLEXER&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC3101.html MC3101] - COUNTER&amp;lt;/span&amp;gt;&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC3231.html MC3231] - TIME CONTROL&lt;br /&gt;
    &amp;lt;span style=&amp;quot;color:#0f0&amp;quot;&amp;gt;[http://www.djgemo.de/IC-Wiki/MC4000.html MC4000] - FULL ADDER&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC4010.html MC4010] - HALF ADDER&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC4100.html MC4200] - FULL SUBTRACTOR&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC4110.html MC4110] - HALF SUBTRACTOR&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC4200.html MC4200] - DISPATCHER&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
SELFTRIGGERED ICS&lt;br /&gt;
&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC0020.html MC0020] - RANDOM BIT&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC0111.html MC0111] - RECEIVER&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC0230.html MC0230] - IS IT DAY&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC0232.html MC0232] - SET-TIME&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC0260.html MC0260] - WATER SENSOR&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC0261.html MC0261] - LAVA SENSOR&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC0262.html MC0262] - LIGHT SENSOR&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC0263.html MC0263] - BLOCK SENSOR&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC0264.html MC0264] - ITEM SENSOR&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC0265.html MC0265] - ITEM VANISHER&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC0270.html MC0270] - POWER SENSOR&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC0271.html MC0271] - DETECTION&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC0272.html MC0272] - P-DETECTION&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC0280.html MC0280] - IS IT SUNNY&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC0281.html MC0281] - IS IT RAINY&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC0282.html MC0282] - IS IT STORMY&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC0285.html MC0285] - SET WEATHER&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC0420.html MC0420] - CLOCK&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC1110.html MC1110] - TRANSMITTER&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC9999.html MC9999] - 3-BIT RANDOM&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Information]]&lt;/div&gt;</summary>
		<author><name>Dragslayar</name></author>
	</entry>
	<entry>
		<id>https://wiki.minecraft.novylen.net/index.php?title=ICs&amp;diff=563</id>
		<title>ICs</title>
		<link rel="alternate" type="text/html" href="https://wiki.minecraft.novylen.net/index.php?title=ICs&amp;diff=563"/>
		<updated>2012-07-19T21:57:57Z</updated>

		<summary type="html">&lt;p&gt;Dragslayar: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Novylen is currently using FalseBook for it&#039;s Intergrated Circuits (ICs).&lt;br /&gt;
The following is a list of ICs that are featured in FalseBook and the ranks you need to use them.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#0f0&amp;quot;&amp;gt;Green ICs are ICs that regular ranks can use&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Blue ICs are ICs that require donator rank to use &amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
MANUALLY TRIGGERED ICS&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;span style=&amp;quot;color:#0f0&amp;quot;&amp;gt;[http://www.djgemo.de/IC-Wiki/MC1000.html MC1000] - REPEATER&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC1001.html MC1001] - NOT&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC1017.html MC1017] - RISING TOGGLE&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC1018.html MC1018] - FALLING TOGGLE&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC1020.html MC1020] - RANDOM BIT&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC1025.html MC1025] - REL TIME MOD 2&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC1030.html MC1030] - INPUT EQUALS&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC1050.html MC1050] - SELECTOR&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC1111.html MC1111] - RECEIVER&amp;lt;/span&amp;gt;&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC1200.html MC1200] - MOB SPAWNER&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC1201.html MC1201] - DISPENSER&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC1203.html MC1203] - ZEUS BOLT&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC1205.html MC1205] - SET BLOCK ABOVE&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC1206.html MC1206] - SET BLOCK BELOW&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC1207.html MC1207] - SET BLOCK&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC1210.html MC1210] - SET P-DOOR&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC1211.html MC1211] - SET P-BRIDGE&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC1220.html MC1220] - BLOCK-REPLACER&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC1230.html MC1230] - IS IT DAY&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC1231.html MC1231] - TIME CONTROL&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC1232.html MC1232] - SET-TIME&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC1240.html MC1240] - ARROW SHOOTER&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC1241.html MC1241] - ARROW BARRAGE&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC1260.html MC1260] - WATER SENSOR&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC1261.html MC1261] - LAVA SENSOR&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC1262.html MC1262] - LIGHT SENSOR&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC1263.html MC1263] - BLOCK SENSOR&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC1264.html MC1264] - ITEM SENSOR&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC1265.html MC1265] - ITEM VANISHER&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC1270.html MC1270] - POWER SENSOR&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC1271.html MC1271] - DETECTION&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC1272.html MC1272] - P-DETECTION&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC1280.html MC1280] - IS IT SUNNY&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC1281.html MC1281] - IS IT RAINY&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC1282.html MC1282] - IS IT STORMY&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC1285.html MC1285] - SET WEATHER&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC1510.html MC1510] - MESSAGESENDER&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC1511.html MC1511] - COMMANDSENDER&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC1700.html MC1700] - TELEPORTER&lt;br /&gt;
    &amp;lt;span style=&amp;quot;color:#0f0&amp;quot;&amp;gt;[http://www.djgemo.de/IC-Wiki/MC2020.html MC2020] - 3-BIT RANDOM&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC2100.html MC2100] - DELAYER&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC2101.html MC2101] - NOT-DELAYER&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC2110.html MC2110] - LOW DELAYER&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC2111.html MC2111] - LOW NOT-DELAYER&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC2500.html Mc2500] - PULSER&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC2501.html MC2501] - NOT PULSER&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC2510.html MC2510] - LOW PULSER&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC2511.html MC2511] - LOW NOT PULSER&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC3000.html MC3000] - 2-INPUT AND&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC3001.html MC3001] - 2-INPUT NAND&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC3002.html MC3002] - 3-INPUT AND&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC3003.html MC3003] - 3-INPUT NAND&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC3020.html MC3020] - 2-INPUT XOR&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC3021.html MC3021] - 2-INPUT XNOR&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC3030.html MC3030] - RS NOR LATCH&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC3031.html MC3031] - INV RS NAND LAT&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC3032.html MC3032] - NEG JK-FF&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC3033.html MC3033] - RS NAND LATCH&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC3034.html MC3034] - D EDGE FLIPFLOP&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC3036.html MC3036] - D LEVL FLIPFLOP&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC3040.html MC3040] - MULTIPLEXER&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC3101.html MC3101] - COUNTER&amp;lt;/span&amp;gt;&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC3231.html MC3231] - TIME CONTROL&lt;br /&gt;
    &amp;lt;span style=&amp;quot;color:#0f0&amp;quot;&amp;gt;[http://www.djgemo.de/IC-Wiki/MC4000.html MC4000] - FULL ADDER&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC4010.html MC4010] - HALF ADDER&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC4100.html MC4200] - FULL SUBTRACTOR&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC4110.html MC4110] - HALF SUBTRACTOR&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC4200.html MC4200] - DISPATCHER&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
SELFTRIGGERED ICS&lt;br /&gt;
&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC0020.html MC0020] - RANDOM BIT&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC0111.html MC0111] - RECEIVER&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC0230.html MC0230] - IS IT DAY&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC0232.html MC0232] - SET-TIME&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC0260.html MC0260] - WATER SENSOR&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC0261.html MC0261] - LAVA SENSOR&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC0262.html MC0262] - LIGHT SENSOR&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC0263.html MC0263] - BLOCK SENSOR&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC0264.html MC0264] - ITEM SENSOR&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC0265.html MC0265] - ITEM VANISHER&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC0270.html MC0270] - POWER SENSOR&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC0271.html MC0271] - DETECTION&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC0272.html MC0272] - P-DETECTION&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC0280.html MC0280] - IS IT SUNNY&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC0281.html MC0281] - IS IT RAINY&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC0282.html MC0282] - IS IT STORMY&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC0285.html MC0285] - SET WEATHER&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC0420.html MC0420] - CLOCK&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC1110.html MC1110] - TRANSMITTER&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC9999.html MC9999] - 3-BIT RANDOM&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Information]]&lt;/div&gt;</summary>
		<author><name>Dragslayar</name></author>
	</entry>
	<entry>
		<id>https://wiki.minecraft.novylen.net/index.php?title=Talk:ICs&amp;diff=562</id>
		<title>Talk:ICs</title>
		<link rel="alternate" type="text/html" href="https://wiki.minecraft.novylen.net/index.php?title=Talk:ICs&amp;diff=562"/>
		<updated>2012-07-19T21:54:44Z</updated>

		<summary type="html">&lt;p&gt;Dragslayar: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== IC&#039;s that should be Regular rank (Request) ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
MC1110 - Transmitter: Regulars can use the normal reciever, so unless reciever gets removed and put on donator staus (along with transmitter) please add trasmitter to regular ranks.&lt;br /&gt;
&lt;br /&gt;
MC1230 - IS IT DAY&lt;br /&gt;
&lt;br /&gt;
MC1260 - WATER SENSOR&lt;br /&gt;
&lt;br /&gt;
MC1261 - LAVA SENSOR&lt;br /&gt;
&lt;br /&gt;
MC1262 - LIGHT SENSOR&lt;br /&gt;
&lt;br /&gt;
MC1263 - BLOCK SENSOR&lt;br /&gt;
&lt;br /&gt;
MC1264 - ITEM SENSOR&lt;br /&gt;
&lt;br /&gt;
MC1270 - POWER SENSOR&lt;br /&gt;
&lt;br /&gt;
MC1271 - DETECTION&lt;br /&gt;
&lt;br /&gt;
MC1272 - P-DETECTION&lt;br /&gt;
&lt;br /&gt;
MC1280 - IS IT SUNNY&lt;br /&gt;
&lt;br /&gt;
MC1281 - IS IT RAINY&lt;br /&gt;
&lt;br /&gt;
MC1282 - IS IT STORMY&lt;br /&gt;
&lt;br /&gt;
^ I think these IC should be allowed for regulars since all they do is output high or low depending on a condition.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== IC&#039;s that should be Donator rank (Request) ==&lt;br /&gt;
&lt;br /&gt;
These are all automatic ICs, i feel these would be better for Donators than Regulars as the normal versions of these ICs require a fresh input every use.&lt;br /&gt;
&lt;br /&gt;
MC0020 - RANDOM BIT&lt;br /&gt;
&lt;br /&gt;
MC0111 - RECEIVER&lt;br /&gt;
&lt;br /&gt;
MC0230 - IS IT DAY&lt;br /&gt;
&lt;br /&gt;
MC0260 - WATER SENSOR&lt;br /&gt;
&lt;br /&gt;
MC0261 - LAVA SENSOR&lt;br /&gt;
&lt;br /&gt;
MC0262 - LIGHT SENSOR&lt;br /&gt;
&lt;br /&gt;
MC0263 - BLOCK SENSOR&lt;br /&gt;
&lt;br /&gt;
MC0264 - ITEM SENSOR&lt;br /&gt;
&lt;br /&gt;
MC0270 - POWER SENSOR&lt;br /&gt;
&lt;br /&gt;
MC0271 - DETECTION&lt;br /&gt;
&lt;br /&gt;
MC0272 - P-DETECTION&lt;br /&gt;
&lt;br /&gt;
MC0280 - IS IT SUNNY&lt;br /&gt;
&lt;br /&gt;
MC0281 - IS IT RAINY&lt;br /&gt;
&lt;br /&gt;
MC0282 - IS IT STORMY&lt;br /&gt;
&lt;br /&gt;
MC0420 - CLOCK&lt;/div&gt;</summary>
		<author><name>Dragslayar</name></author>
	</entry>
	<entry>
		<id>https://wiki.minecraft.novylen.net/index.php?title=Talk:ICs&amp;diff=561</id>
		<title>Talk:ICs</title>
		<link rel="alternate" type="text/html" href="https://wiki.minecraft.novylen.net/index.php?title=Talk:ICs&amp;diff=561"/>
		<updated>2012-07-19T21:53:42Z</updated>

		<summary type="html">&lt;p&gt;Dragslayar: Created page with &amp;quot; == IC&amp;#039;s that should be Regular rank (Request) ==   MC1110 - Transmitter: Regulars can use the normal reciever, so unless reciever gets removed and put on donator staus (along wi…&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== IC&#039;s that should be Regular rank (Request) ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
MC1110 - Transmitter: Regulars can use the normal reciever, so unless reciever gets removed and put on donator staus (along with transmitter) please add trasmitter to regular ranks.&lt;br /&gt;
&lt;br /&gt;
MC1230 - IIS IT DAY&lt;br /&gt;
MC1260 - WATER SENSOR&lt;br /&gt;
MC1261 - LAVA SENSOR&lt;br /&gt;
MC1262 - LIGHT SENSOR&lt;br /&gt;
MC1263 - BLOCK SENSOR&lt;br /&gt;
MC1264 - ITEM SENSOR&lt;br /&gt;
MC1270 - POWER SENSOR&lt;br /&gt;
MC1271 - DETECTION&lt;br /&gt;
MC1272 - P-DETECTION&lt;br /&gt;
MC1280 - IS IT SUNNY&lt;br /&gt;
MC1281 - IS IT RAINY&lt;br /&gt;
MC1282 - IS IT STORMY&lt;br /&gt;
^ I think these IC should be allowed for regulars since all they do is output high or low depending on a condition.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== IC&#039;s that should be Donator rank (Request) ==&lt;br /&gt;
&lt;br /&gt;
These are all automatic ICs, i feel these would be better for Donators than Regulars as the normal versions of these ICs require a fresh input every use.&lt;br /&gt;
&lt;br /&gt;
MC0020 - RANDOM BIT&lt;br /&gt;
MC0111 - RECEIVER&lt;br /&gt;
MC0230 - IS IT DAY&lt;br /&gt;
MC0260 - WATER SENSOR&lt;br /&gt;
MC0261 - LAVA SENSOR&lt;br /&gt;
MC0262 - LIGHT SENSOR&lt;br /&gt;
MC0263 - BLOCK SENSOR&lt;br /&gt;
MC0264 - ITEM SENSOR&lt;br /&gt;
MC0270 - POWER SENSOR&lt;br /&gt;
MC0271 - DETECTION&lt;br /&gt;
MC0272 - P-DETECTION&lt;br /&gt;
MC0280 - IS IT SUNNY&lt;br /&gt;
MC0281 - IS IT RAINY&lt;br /&gt;
MC0282 - IS IT STORMY&lt;br /&gt;
MC0420 - CLOCK&lt;/div&gt;</summary>
		<author><name>Dragslayar</name></author>
	</entry>
	<entry>
		<id>https://wiki.minecraft.novylen.net/index.php?title=ICs&amp;diff=560</id>
		<title>ICs</title>
		<link rel="alternate" type="text/html" href="https://wiki.minecraft.novylen.net/index.php?title=ICs&amp;diff=560"/>
		<updated>2012-07-19T21:44:57Z</updated>

		<summary type="html">&lt;p&gt;Dragslayar: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Novylen is currently using FalsBook for it&#039;s Intergrated Circuits (ICs).&lt;br /&gt;
The following is a list of ICs that are featured in FalseBook and the ranks you need to use them.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#0f0&amp;quot;&amp;gt;Green ICs are ICs that regular ranks can use&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Blue ICs are ICs that require donator rank to use &amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
MANUALLY TRIGGERED ICS&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;span style=&amp;quot;color:#0f0&amp;quot;&amp;gt;[http://www.djgemo.de/IC-Wiki/MC1000.html MC1000] - REPEATER&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC1001.html MC1001] - NOT&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC1017.html MC1017] - RISING TOGGLE&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC1018.html MC1018] - FALLING TOGGLE&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC1020.html MC1020] - RANDOM BIT&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC1025.html MC1025] - REL TIME MOD 2&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC1030.html MC1030] - INPUT EQUALS&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC1050.html MC1050] - SELECTOR&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC1111.html MC1111] - RECEIVER&amp;lt;/span&amp;gt;&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC1200.html MC1200] - MOB SPAWNER&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC1201.html MC1201] - DISPENSER&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC1203.html MC1203] - ZEUS BOLT&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC1205.html MC1205] - SET BLOCK ABOVE&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC1206.html MC1206] - SET BLOCK BELOW&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC1207.html MC1207] - SET BLOCK&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC1210.html MC1210] - SET P-DOOR&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC1211.html MC1211] - SET P-BRIDGE&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC1220.html MC1220] - BLOCK-REPLACER&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC1230.html MC1230] - IS IT DAY&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC1231.html MC1231] - TIME CONTROL&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC1232.html MC1232] - SET-TIME&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC1240.html MC1240] - ARROW SHOOTER&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC1241.html MC1241] - ARROW BARRAGE&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC1260.html MC1260] - WATER SENSOR&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC1261.html MC1261] - LAVA SENSOR&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC1262.html MC1262] - LIGHT SENSOR&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC1263.html MC1263] - BLOCK SENSOR&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC1264.html MC1264] - ITEM SENSOR&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC1265.html MC1265] - ITEM VANISHER&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC1270.html MC1270] - POWER SENSOR&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC1271.html MC1271] - DETECTION&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC1272.html MC1272] - P-DETECTION&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC1280.html MC1280] - IS IT SUNNY&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC1281.html MC1281] - IS IT RAINY&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC1282.html MC1282] - IS IT STORMY&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC1285.html MC1285] - SET WEATHER&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC1510.html MC1510] - MESSAGESENDER&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC1511.html MC1511] - COMMANDSENDER&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC1700.html MC1700] - TELEPORTER&lt;br /&gt;
    &amp;lt;span style=&amp;quot;color:#0f0&amp;quot;&amp;gt;[http://www.djgemo.de/IC-Wiki/MC2020.html MC2020] - 3-BIT RANDOM&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC2100.html MC2100] - DELAYER&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC2101.html MC2101] - NOT-DELAYER&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC2110.html MC2110] - LOW DELAYER&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC2111.html MC2111] - LOW NOT-DELAYER&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC2500.html Mc2500] - PULSER&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC2501.html MC2501] - NOT PULSER&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC2510.html MC2510] - LOW PULSER&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC2511.html MC2511] - LOW NOT PULSER&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC3000.html MC3000] - 2-INPUT AND&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC3001.html MC3001] - 2-INPUT NAND&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC3002.html MC3002] - 3-INPUT AND&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC3003.html MC3003] - 3-INPUT NAND&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC3020.html MC3020] - 2-INPUT XOR&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC3021.html MC3021] - 2-INPUT XNOR&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC3030.html MC3030] - RS NOR LATCH&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC3031.html MC3031] - INV RS NAND LAT&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC3032.html MC3032] - NEG JK-FF&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC3033.html MC3033] - RS NAND LATCH&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC3034.html MC3034] - D EDGE FLIPFLOP&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC3036.html MC3036] - D LEVL FLIPFLOP&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC3040.html MC3040] - MULTIPLEXER&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC3101.html MC3101] - COUNTER&amp;lt;/span&amp;gt;&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC3231.html MC3231] - TIME CONTROL&lt;br /&gt;
    &amp;lt;span style=&amp;quot;color:#0f0&amp;quot;&amp;gt;[http://www.djgemo.de/IC-Wiki/MC4000.html MC4000] - FULL ADDER&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC4010.html MC4010] - HALF ADDER&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC4100.html MC4200] - FULL SUBTRACTOR&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC4110.html MC4110] - HALF SUBTRACTOR&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC4200.html MC4200] - DISPATCHER&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
SELFTRIGGERED ICS&lt;br /&gt;
&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC0020.html MC0020] - RANDOM BIT&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC0111.html MC0111] - RECEIVER&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC0230.html MC0230] - IS IT DAY&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC0232.html MC0232] - SET-TIME&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC0260.html MC0260] - WATER SENSOR&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC0261.html MC0261] - LAVA SENSOR&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC0262.html MC0262] - LIGHT SENSOR&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC0263.html MC0263] - BLOCK SENSOR&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC0264.html MC0264] - ITEM SENSOR&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC0265.html MC0265] - ITEM VANISHER&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC0270.html MC0270] - POWER SENSOR&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC0271.html MC0271] - DETECTION&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC0272.html MC0272] - P-DETECTION&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC0280.html MC0280] - IS IT SUNNY&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC0281.html MC0281] - IS IT RAINY&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC0282.html MC0282] - IS IT STORMY&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC0285.html MC0285] - SET WEATHER&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC0420.html MC0420] - CLOCK&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC1110.html MC1110] - TRANSMITTER&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC9999.html MC9999] - 3-BIT RANDOM&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Information]]&lt;/div&gt;</summary>
		<author><name>Dragslayar</name></author>
	</entry>
	<entry>
		<id>https://wiki.minecraft.novylen.net/index.php?title=ICs&amp;diff=559</id>
		<title>ICs</title>
		<link rel="alternate" type="text/html" href="https://wiki.minecraft.novylen.net/index.php?title=ICs&amp;diff=559"/>
		<updated>2012-07-19T21:41:05Z</updated>

		<summary type="html">&lt;p&gt;Dragslayar: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Novylen is currently using FalsBook for it&#039;s Intergrated Circuits (ICs).&lt;br /&gt;
The following is a list of ICs that are featured in FalseBook and the ranks you need to use them.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#0f0&amp;quot;&amp;gt;Green ICs are ICs that regular ranks can use&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Blue ICs are ICs that require donator rank to use &amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
MANUALLY TRIGGERED ICS&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;span style=&amp;quot;color:#0f0&amp;quot;&amp;gt;[http://www.djgemo.de/IC-Wiki/MC1000.html MC1000] - REPEATER&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC1001.html MC1001] - NOT&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC1017.html MC1017] - RISING TOGGLE&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC1018.html MC1018] - FALLING TOGGLE&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC1020.html MC1020] - RANDOM BIT&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC1025.html MC1025] - REL TIME MOD 2&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC1030.html MC1030] - INPUT EQUALS&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC1050.html MC1050] - SELECTOR&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC1111.html MC1111] - RECEIVER&amp;lt;/span&amp;gt;&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC1200.html MC1200] - MOB SPAWNER&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC1201.html MC1201] - DISPENSER&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC1203.html MC1203] - ZEUS BOLT&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC1205.html MC1205] - SET BLOCK ABOVE&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC1206.html MC1206] - SET BLOCK BELOW&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC1207.hmtl MC1207] - SET BLOCK&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC1210.html MC1210] - SET P-DOOR&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC1211.html MC1211] - SET P-BRIDGE&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC1220.html MC1220] - BLOCK-REPLACER&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC1230.hmtl MC1230] - IS IT DAY&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC1231.html MC1231] - TIME CONTROL&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC1232.html MC1232] - SET-TIME&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC1240.html MC1240] - ARROW SHOOTER&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC1241.html MC1241] - ARROW BARRAGE&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC1260.html MC1260] - WATER SENSOR&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC1261.html MC1261] - LAVA SENSOR&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC1262.html MC1262] - LIGHT SENSOR&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC1263.html MC1263] - BLOCK SENSOR&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC1264.html MC1264] - ITEM SENSOR&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC1265.html MC1265] - ITEM VANISHER&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC1270.html MC1270] - POWER SENSOR&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC1271.html MC1271] - DETECTION&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC1272.html MC1272] - P-DETECTION&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC1280.html MC1280] - IS IT SUNNY&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC1281.html MC1281] - IS IT RAINY&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC1282.html MC1282] - IS IT STORMY&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC1285.html MC1285] - SET WEATHER&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC1510.html MC1510] - MESSAGESENDER&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC1511.html MC1511] - COMMANDSENDER&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC1700.html MC1700] - TELEPORTER&lt;br /&gt;
    &amp;lt;span style=&amp;quot;color:#0f0&amp;quot;&amp;gt;[http://www.djgemo.de/IC-Wiki/MC2020.html MC2020] - 3-BIT RANDOM&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC2100.html MC2100] - DELAYER&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC2101.html MC2101] - NOT-DELAYER&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC2110.html MC2110] - LOW DELAYER&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC2111.html MC2111] - LOW NOT-DELAYER&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC2500.html Mc2500] - PULSER&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC2501.html MC2501] - NOT PULSER&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC2510.html MC2510] - LOW PULSER&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC2511.html MC2511] - LOW NOT PULSER&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC3000.html MC3000] - 2-INPUT AND&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC3001.html MC3001] - 2-INPUT NAND&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC3002.html MC3002] - 3-INPUT AND&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC3003.html MC3003] - 3-INPUT NAND&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC3020.html MC3020] - 2-INPUT XOR&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC3021.html MC3021] - 2-INPUT XNOR&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC3030.html MC3030] - RS NOR LATCH&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC3031.html MC3031] - INV RS NAND LAT&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC3032.html MC3032] - NEG JK-FF&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC3033.html MC3033] - RS NAND LATCH&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC3034.html MC3034] - D EDGE FLIPFLOP&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC3036.html MC3036] - D LEVL FLIPFLOP&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC3040.html MC3040] - MULTIPLEXER&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC3101.html MC3101] - COUNTER&amp;lt;/span&amp;gt;&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC3231.html MC3231] - TIME CONTROL&lt;br /&gt;
    &amp;lt;span style=&amp;quot;color:#0f0&amp;quot;&amp;gt;[http://www.djgemo.de/IC-Wiki/MC4000.html MC4000] - FULL ADDER&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC4010.html MC4010] - HALF ADDER&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC4100.html MC4200] - FULL SUBTRACTOR&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC4110.html MC4110] - HALF SUBTRACTOR&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC4200.html MC4200] - DISPATCHER&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
SELFTRIGGERED ICS&lt;br /&gt;
&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC0020.html MC0020] - RANDOM BIT&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC0111.html MC0111] - RECEIVER&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC0230.html MC0230] - IS IT DAY&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC0232.html MC0232] - SET-TIME&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC0260.html MC0260] - WATER SENSOR&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC0261.html MC0261] - LAVA SENSOR&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC0262.html MC0262] - LIGHT SENSOR&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC0263.html MC0263] - BLOCK SENSOR&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC0264.html MC0264] - ITEM SENSOR&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC0265.html MC0265] - ITEM VANISHER&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC0270.html MC0270] - POWER SENSOR&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC0271.html MC0271] - DETECTION&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC0272.html MC0272] - P-DETECTION&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC0280.html MC0280] - IS IT SUNNY&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC0281.html MC0281] - IS IT RAINY&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC0282.html MC0282] - IS IT STORMY&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC0285.html MC0285] - SET WEATHER&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC0420.html MC0420] - CLOCK&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC1110.html MC1110] - TRANSMITTER&lt;br /&gt;
    [http://www.djgemo.de/IC-Wiki/MC9999.html MC9999] - 3-BIT RANDOM&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Information]]&lt;/div&gt;</summary>
		<author><name>Dragslayar</name></author>
	</entry>
	<entry>
		<id>https://wiki.minecraft.novylen.net/index.php?title=IRC&amp;diff=558</id>
		<title>IRC</title>
		<link rel="alternate" type="text/html" href="https://wiki.minecraft.novylen.net/index.php?title=IRC&amp;diff=558"/>
		<updated>2012-07-19T21:13:39Z</updated>

		<summary type="html">&lt;p&gt;Dragslayar: Created page with &amp;quot;== Getting In ==   General Step 1: Aquire an IRC client (Experienced Users) or use the Esper Web Chat page http://www.esper.net/publicirc.php/.   Client Step 1: After aquiring an…&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Getting In ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
General Step 1: Aquire an IRC client (Experienced Users) or use the Esper Web Chat page http://www.esper.net/publicirc.php/.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Client Step 1: After aquiring an IRC client you will be asked to find a server (this will vary with clients), you will want to locate and select Esper or Esper.net.&lt;br /&gt;
&lt;br /&gt;
Client Step 2: At some point you will be asked to enter a username and password, ignore the password for now, enter a suitible username (often your minecraft username).&lt;br /&gt;
&lt;br /&gt;
Client Step 3: Find the button to join a channel or type /join #novylen into the server chat.&lt;br /&gt;
&lt;br /&gt;
Web Chat Step 1: Enter a username, this will be the name other people will see you as. Take note of the tick box below, you will need this for loggin in next time.&lt;br /&gt;
&lt;br /&gt;
Web Chat Step 2: Enter a channel. This will be &amp;quot;novylen&amp;quot; (without quotes).&lt;br /&gt;
&lt;br /&gt;
Web Chat Step 3: Press enter, once in the channel you will be unable to talk, this is due to not having a voice permission at the moment.&lt;br /&gt;
&lt;br /&gt;
== Gaining Talk Rights ==&lt;br /&gt;
&lt;br /&gt;
General Step 1: type &amp;quot;/msg nickserv register &amp;lt;password&amp;gt; &amp;lt;email@addre.ss&amp;gt;&amp;quot; (Without quotes) areas in &amp;lt;&amp;gt; are to be filled in by you.&lt;br /&gt;
&lt;br /&gt;
General Step 2: check you email, you should have recieved a confirmation email with a code and instructions, follow the instructions. Over which you will have registered to nickserv.&lt;br /&gt;
&lt;br /&gt;
General Step 3: Message Rbos via the IRC politely asking for talk privaleges, if your IRC name differes from your minecraft name it would be helpful to state your minecraft name.&lt;br /&gt;
&lt;br /&gt;
A sample message is show here: hi rbos, please can you give me talk rights in the IRC, my in-game name is &amp;quot;&amp;lt;in-game name&amp;gt;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
== Loggin Back In ==&lt;br /&gt;
&lt;br /&gt;
Client: You can now enter a password into your login details in your IRC client. This will automatically sign you in to nickserv when you join a channel.&lt;br /&gt;
&lt;br /&gt;
Web Chat: When you want to login to the IRC again, follow the same steps, but tick the check box and enter your password into the new box. This will automatically sign you in to nickserv when you join a channel.&lt;br /&gt;
&lt;br /&gt;
General: If none of the above are viable option for you type &amp;quot;/msg nickserv identify &amp;lt;your password&amp;gt;&amp;quot; (without quotes) into the chat, this will log you in.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[category:Information]]&lt;/div&gt;</summary>
		<author><name>Dragslayar</name></author>
	</entry>
	<entry>
		<id>https://wiki.minecraft.novylen.net/index.php?title=Category:Information&amp;diff=557</id>
		<title>Category:Information</title>
		<link rel="alternate" type="text/html" href="https://wiki.minecraft.novylen.net/index.php?title=Category:Information&amp;diff=557"/>
		<updated>2012-07-19T21:12:10Z</updated>

		<summary type="html">&lt;p&gt;Dragslayar: Created page with &amp;quot;This category is for information pages&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This category is for information pages&lt;/div&gt;</summary>
		<author><name>Dragslayar</name></author>
	</entry>
	<entry>
		<id>https://wiki.minecraft.novylen.net/index.php?title=ICs&amp;diff=556</id>
		<title>ICs</title>
		<link rel="alternate" type="text/html" href="https://wiki.minecraft.novylen.net/index.php?title=ICs&amp;diff=556"/>
		<updated>2012-07-19T21:11:50Z</updated>

		<summary type="html">&lt;p&gt;Dragslayar: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Novylen is currently using FalsBook for it&#039;s Intergrated Circuits (ICs).&lt;br /&gt;
The following is a list of ICs that are featured in FalseBook and the ranks you need to use them.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#0f0&amp;quot;&amp;gt;Green ICs are ICs that regular ranks can use&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Blue ICs are ICs that require donator rank to use &amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
MANUALLY TRIGGERED ICS&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;span style=&amp;quot;color:#0f0&amp;quot;&amp;gt;MC1000 - REPEATER&lt;br /&gt;
    MC1001 - NOT&lt;br /&gt;
    MC1017 - RISING TOGGLE&lt;br /&gt;
    MC1018 - FALLING TOGGLE&lt;br /&gt;
    MC1020 - RANDOM BIT&lt;br /&gt;
    MC1025 - REL TIME MOD 2&lt;br /&gt;
    MC1030 - INPUT EQUALS&lt;br /&gt;
    MC1050 - SELECTOR&lt;br /&gt;
    MC1111 - RECEIVER&amp;lt;/span&amp;gt;&lt;br /&gt;
    MC1200 - MOB SPAWNER&lt;br /&gt;
    MC1201 - DISPENSER&lt;br /&gt;
    MC1203 - ZEUS BOLT&lt;br /&gt;
    MC1205 - SET BLOCK ABOVE&lt;br /&gt;
    MC1206 - SET BLOCK BELOW&lt;br /&gt;
    MC1207 - SET BLOCK&lt;br /&gt;
    MC1210 - SET P-DOOR&lt;br /&gt;
    MC1211 - SET P-BRIDGE&lt;br /&gt;
    MC1220 - BLOCK-REPLACER&lt;br /&gt;
    MC1230 - IS IT DAY&lt;br /&gt;
    MC1231 - TIME CONTROL&lt;br /&gt;
    MC1232 - SET-TIME&lt;br /&gt;
    MC1240 - ARROW SHOOTER&lt;br /&gt;
    MC1241 - ARROW BARRAGE&lt;br /&gt;
    MC1260 - WATER SENSOR&lt;br /&gt;
    MC1261 - LAVA SENSOR&lt;br /&gt;
    MC1262 - LIGHT SENSOR&lt;br /&gt;
    MC1263 - BLOCK SENSOR&lt;br /&gt;
    MC1264 - ITEM SENSOR&lt;br /&gt;
    MC1265 - ITEM VANISHER&lt;br /&gt;
    MC1270 - POWER SENSOR&lt;br /&gt;
    MC1271 - DETECTION&lt;br /&gt;
    MC1272 - P-DETECTION&lt;br /&gt;
    MC1280 - IS IT SUNNY&lt;br /&gt;
    MC1281 - IS IT RAINY&lt;br /&gt;
    MC1282 - IS IT STORMY&lt;br /&gt;
    MC1285 - SET WEATHER&lt;br /&gt;
    MC1510 - MESSAGESENDER&lt;br /&gt;
    MC1511 - COMMANDSENDER&lt;br /&gt;
    MC1700 - TELEPORTER&lt;br /&gt;
    &amp;lt;span style=&amp;quot;color:#0f0&amp;quot;&amp;gt;MC2020 - 3-BIT RANDOM&lt;br /&gt;
    MC2100 - DELAYER&lt;br /&gt;
    MC2101 - NOT-DELAYER&lt;br /&gt;
    MC2110 - LOW DELAYER&lt;br /&gt;
    MC2111 - LOW NOT-DELAYER&lt;br /&gt;
    MC2500 - PULSER&lt;br /&gt;
    MC2501 - NOT PULSER&lt;br /&gt;
    MC2510 - LOW PULSER&lt;br /&gt;
    MC2511 - LOW NOT PULSER&lt;br /&gt;
    MC3000 - 2-INPUT AND&lt;br /&gt;
    MC3001 - 2-INPUT NAND&lt;br /&gt;
    MC3002 - 3-INPUT AND&lt;br /&gt;
    MC3003 - 3-INPUT NAND&lt;br /&gt;
    MC3020 - 2-INPUT XOR&lt;br /&gt;
    MC3021 - 2-INPUT XNOR&lt;br /&gt;
    MC3030 - RS NOR LATCH&lt;br /&gt;
    MC3031 - INV RS NAND LAT&lt;br /&gt;
    MC3032 - NEG JK-FF&lt;br /&gt;
    MC3033 - RS NAND LATCH&lt;br /&gt;
    MC3034 - D EDGE FLIPFLOP&lt;br /&gt;
    MC3036 - D LEVL FLIPFLOP&lt;br /&gt;
    MC3040 - MULTIPLEXER&lt;br /&gt;
    MC3101 - COUNTER&amp;lt;/span&amp;gt;&lt;br /&gt;
    MC3231 - TIME CONTROL&lt;br /&gt;
    &amp;lt;span style=&amp;quot;color:#0f0&amp;quot;&amp;gt;MC4000 - FULL ADDER&lt;br /&gt;
    MC4010 - HALF ADDER&lt;br /&gt;
    MC4100 - FULL SUBTRACTOR&lt;br /&gt;
    MC4110 - HALF SUBTRACTOR&lt;br /&gt;
    MC4200 - DISPATCHER&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
SELFTRIGGERED ICS&lt;br /&gt;
&lt;br /&gt;
    MC0020 - RANDOM BIT&lt;br /&gt;
    MC0111 - RECEIVER&lt;br /&gt;
    MC0230 - IS IT DAY&lt;br /&gt;
    MC0232 - SET-TIME&lt;br /&gt;
    MC0260 - WATER SENSOR&lt;br /&gt;
    MC0261 - LAVA SENSOR&lt;br /&gt;
    MC0262 - LIGHT SENSOR&lt;br /&gt;
    MC0263 - BLOCK SENSOR&lt;br /&gt;
    MC0264 - ITEM SENSOR&lt;br /&gt;
    MC0265 - ITEM VANISHER&lt;br /&gt;
    MC0270 - POWER SENSOR&lt;br /&gt;
    MC0271 - DETECTION&lt;br /&gt;
    MC0272 - P-DETECTION&lt;br /&gt;
    MC0280 - IS IT SUNNY&lt;br /&gt;
    MC0281 - IS IT RAINY&lt;br /&gt;
    MC0282 - IS IT STORMY&lt;br /&gt;
    MC0285 - SET WEATHER&lt;br /&gt;
    MC0420 - CLOCK&lt;br /&gt;
    MC1110 - TRANSMITTER&lt;br /&gt;
    MC9999 - 3-BIT RANDOM&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Information]]&lt;/div&gt;</summary>
		<author><name>Dragslayar</name></author>
	</entry>
	<entry>
		<id>https://wiki.minecraft.novylen.net/index.php?title=ICs&amp;diff=554</id>
		<title>ICs</title>
		<link rel="alternate" type="text/html" href="https://wiki.minecraft.novylen.net/index.php?title=ICs&amp;diff=554"/>
		<updated>2012-07-19T21:09:59Z</updated>

		<summary type="html">&lt;p&gt;Dragslayar: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Novylen is currently using FalsBook for it&#039;s Intergrated Circuits (ICs).&lt;br /&gt;
The following is a list of ICs that are featured in FalseBook and the ranks you need to use them.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#0f0&amp;quot;&amp;gt;Green ICs are ICs that regular ranks can use&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Blue ICs are ICs that require donator rank to use &amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
MANUALLY TRIGGERED ICS&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;span style=&amp;quot;color:#0f0&amp;quot;&amp;gt;MC1000 - REPEATER&lt;br /&gt;
    MC1001 - NOT&lt;br /&gt;
    MC1017 - RISING TOGGLE&lt;br /&gt;
    MC1018 - FALLING TOGGLE&lt;br /&gt;
    MC1020 - RANDOM BIT&lt;br /&gt;
    MC1025 - REL TIME MOD 2&lt;br /&gt;
    MC1030 - INPUT EQUALS&lt;br /&gt;
    MC1050 - SELECTOR&lt;br /&gt;
    MC1111 - RECEIVER&amp;lt;/span&amp;gt;&lt;br /&gt;
    MC1200 - MOB SPAWNER&lt;br /&gt;
    MC1201 - DISPENSER&lt;br /&gt;
    MC1203 - ZEUS BOLT&lt;br /&gt;
    MC1205 - SET BLOCK ABOVE&lt;br /&gt;
    MC1206 - SET BLOCK BELOW&lt;br /&gt;
    MC1207 - SET BLOCK&lt;br /&gt;
    MC1210 - SET P-DOOR&lt;br /&gt;
    MC1211 - SET P-BRIDGE&lt;br /&gt;
    MC1220 - BLOCK-REPLACER&lt;br /&gt;
    MC1230 - IS IT DAY&lt;br /&gt;
    MC1231 - TIME CONTROL&lt;br /&gt;
    MC1232 - SET-TIME&lt;br /&gt;
    MC1240 - ARROW SHOOTER&lt;br /&gt;
    MC1241 - ARROW BARRAGE&lt;br /&gt;
    MC1260 - WATER SENSOR&lt;br /&gt;
    MC1261 - LAVA SENSOR&lt;br /&gt;
    MC1262 - LIGHT SENSOR&lt;br /&gt;
    MC1263 - BLOCK SENSOR&lt;br /&gt;
    MC1264 - ITEM SENSOR&lt;br /&gt;
    MC1265 - ITEM VANISHER&lt;br /&gt;
    MC1270 - POWER SENSOR&lt;br /&gt;
    MC1271 - DETECTION&lt;br /&gt;
    MC1272 - P-DETECTION&lt;br /&gt;
    MC1280 - IS IT SUNNY&lt;br /&gt;
    MC1281 - IS IT RAINY&lt;br /&gt;
    MC1282 - IS IT STORMY&lt;br /&gt;
    MC1285 - SET WEATHER&lt;br /&gt;
    MC1510 - MESSAGESENDER&lt;br /&gt;
    MC1511 - COMMANDSENDER&lt;br /&gt;
    MC1700 - TELEPORTER&lt;br /&gt;
    &amp;lt;span style=&amp;quot;color:#0f0&amp;quot;&amp;gt;MC2020 - 3-BIT RANDOM&lt;br /&gt;
    MC2100 - DELAYER&lt;br /&gt;
    MC2101 - NOT-DELAYER&lt;br /&gt;
    MC2110 - LOW DELAYER&lt;br /&gt;
    MC2111 - LOW NOT-DELAYER&lt;br /&gt;
    MC2500 - PULSER&lt;br /&gt;
    MC2501 - NOT PULSER&lt;br /&gt;
    MC2510 - LOW PULSER&lt;br /&gt;
    MC2511 - LOW NOT PULSER&lt;br /&gt;
    MC3000 - 2-INPUT AND&lt;br /&gt;
    MC3001 - 2-INPUT NAND&lt;br /&gt;
    MC3002 - 3-INPUT AND&lt;br /&gt;
    MC3003 - 3-INPUT NAND&lt;br /&gt;
    MC3020 - 2-INPUT XOR&lt;br /&gt;
    MC3021 - 2-INPUT XNOR&lt;br /&gt;
    MC3030 - RS NOR LATCH&lt;br /&gt;
    MC3031 - INV RS NAND LAT&lt;br /&gt;
    MC3032 - NEG JK-FF&lt;br /&gt;
    MC3033 - RS NAND LATCH&lt;br /&gt;
    MC3034 - D EDGE FLIPFLOP&lt;br /&gt;
    MC3036 - D LEVL FLIPFLOP&lt;br /&gt;
    MC3040 - MULTIPLEXER&lt;br /&gt;
    MC3101 - COUNTER&amp;lt;/span&amp;gt;&lt;br /&gt;
    MC3231 - TIME CONTROL&lt;br /&gt;
    &amp;lt;span style=&amp;quot;color:#0f0&amp;quot;&amp;gt;MC4000 - FULL ADDER&lt;br /&gt;
    MC4010 - HALF ADDER&lt;br /&gt;
    MC4100 - FULL SUBTRACTOR&lt;br /&gt;
    MC4110 - HALF SUBTRACTOR&lt;br /&gt;
    MC4200 - DISPATCHER&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
SELFTRIGGERED ICS&lt;br /&gt;
&lt;br /&gt;
    MC0020 - RANDOM BIT&lt;br /&gt;
    MC0111 - RECEIVER&lt;br /&gt;
    MC0230 - IS IT DAY&lt;br /&gt;
    MC0232 - SET-TIME&lt;br /&gt;
    MC0260 - WATER SENSOR&lt;br /&gt;
    MC0261 - LAVA SENSOR&lt;br /&gt;
    MC0262 - LIGHT SENSOR&lt;br /&gt;
    MC0263 - BLOCK SENSOR&lt;br /&gt;
    MC0264 - ITEM SENSOR&lt;br /&gt;
    MC0265 - ITEM VANISHER&lt;br /&gt;
    MC0270 - POWER SENSOR&lt;br /&gt;
    MC0271 - DETECTION&lt;br /&gt;
    MC0272 - P-DETECTION&lt;br /&gt;
    MC0280 - IS IT SUNNY&lt;br /&gt;
    MC0281 - IS IT RAINY&lt;br /&gt;
    MC0282 - IS IT STORMY&lt;br /&gt;
    MC0285 - SET WEATHER&lt;br /&gt;
    MC0420 - CLOCK&lt;br /&gt;
    MC1110 - TRANSMITTER&lt;br /&gt;
    MC9999 - 3-BIT RANDOM&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Catergory:Information]]&lt;/div&gt;</summary>
		<author><name>Dragslayar</name></author>
	</entry>
	<entry>
		<id>https://wiki.minecraft.novylen.net/index.php?title=ICs&amp;diff=553</id>
		<title>ICs</title>
		<link rel="alternate" type="text/html" href="https://wiki.minecraft.novylen.net/index.php?title=ICs&amp;diff=553"/>
		<updated>2012-07-19T21:07:56Z</updated>

		<summary type="html">&lt;p&gt;Dragslayar: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Novylen is currently using FalsBook for it&#039;s Intergrated Circuits (ICs).&lt;br /&gt;
The following is a list of ICs that are featured in FalseBook and the ranks you need to use them.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#0f0&amp;quot;&amp;gt;Green ICs are ICs that regular ranks can use&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Blue ICs are ICs that require donator rank to use &amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
MANUALLY TRIGGERED ICS&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;span style=&amp;quot;color:#0f0&amp;quot;&amp;gt;MC1000 - REPEATER&lt;br /&gt;
    MC1001 - NOT&lt;br /&gt;
    MC1017 - RISING TOGGLE&lt;br /&gt;
    MC1018 - FALLING TOGGLE&lt;br /&gt;
    MC1020 - RANDOM BIT&lt;br /&gt;
    MC1025 - REL TIME MOD 2&lt;br /&gt;
    MC1030 - INPUT EQUALS&lt;br /&gt;
    MC1050 - SELECTOR&lt;br /&gt;
    MC1111 - RECEIVER&amp;lt;/span&amp;gt;&lt;br /&gt;
    MC1200 - MOB SPAWNER&lt;br /&gt;
    MC1201 - DISPENSER&lt;br /&gt;
    MC1203 - ZEUS BOLT&lt;br /&gt;
    MC1205 - SET BLOCK ABOVE&lt;br /&gt;
    MC1206 - SET BLOCK BELOW&lt;br /&gt;
    MC1207 - SET BLOCK&lt;br /&gt;
    MC1210 - SET P-DOOR&lt;br /&gt;
    MC1211 - SET P-BRIDGE&lt;br /&gt;
    MC1220 - BLOCK-REPLACER&lt;br /&gt;
    MC1230 - IS IT DAY&lt;br /&gt;
    MC1231 - TIME CONTROL&lt;br /&gt;
    MC1232 - SET-TIME&lt;br /&gt;
    MC1240 - ARROW SHOOTER&lt;br /&gt;
    MC1241 - ARROW BARRAGE&lt;br /&gt;
    MC1260 - WATER SENSOR&lt;br /&gt;
    MC1261 - LAVA SENSOR&lt;br /&gt;
    MC1262 - LIGHT SENSOR&lt;br /&gt;
    MC1263 - BLOCK SENSOR&lt;br /&gt;
    MC1264 - ITEM SENSOR&lt;br /&gt;
    MC1265 - ITEM VANISHER&lt;br /&gt;
    MC1270 - POWER SENSOR&lt;br /&gt;
    MC1271 - DETECTION&lt;br /&gt;
    MC1272 - P-DETECTION&lt;br /&gt;
    MC1280 - IS IT SUNNY&lt;br /&gt;
    MC1281 - IS IT RAINY&lt;br /&gt;
    MC1282 - IS IT STORMY&lt;br /&gt;
    MC1285 - SET WEATHER&lt;br /&gt;
    MC1510 - MESSAGESENDER&lt;br /&gt;
    MC1511 - COMMANDSENDER&lt;br /&gt;
    MC1700 - TELEPORTER&lt;br /&gt;
    &amp;lt;span style=&amp;quot;color:#0f0&amp;quot;&amp;gt;MC2020 - 3-BIT RANDOM&lt;br /&gt;
    MC2100 - DELAYER&lt;br /&gt;
    MC2101 - NOT-DELAYER&lt;br /&gt;
    MC2110 - LOW DELAYER&lt;br /&gt;
    MC2111 - LOW NOT-DELAYER&lt;br /&gt;
    MC2500 - PULSER&lt;br /&gt;
    MC2501 - NOT PULSER&lt;br /&gt;
    MC2510 - LOW PULSER&lt;br /&gt;
    MC2511 - LOW NOT PULSER&lt;br /&gt;
    MC3000 - 2-INPUT AND&lt;br /&gt;
    MC3001 - 2-INPUT NAND&lt;br /&gt;
    MC3002 - 3-INPUT AND&lt;br /&gt;
    MC3003 - 3-INPUT NAND&lt;br /&gt;
    MC3020 - 2-INPUT XOR&lt;br /&gt;
    MC3021 - 2-INPUT XNOR&lt;br /&gt;
    MC3030 - RS NOR LATCH&lt;br /&gt;
    MC3031 - INV RS NAND LAT&lt;br /&gt;
    MC3032 - NEG JK-FF&lt;br /&gt;
    MC3033 - RS NAND LATCH&lt;br /&gt;
    MC3034 - D EDGE FLIPFLOP&lt;br /&gt;
    MC3036 - D LEVL FLIPFLOP&lt;br /&gt;
    MC3040 - MULTIPLEXER&lt;br /&gt;
    MC3101 - COUNTER&amp;lt;/span&amp;gt;&lt;br /&gt;
    MC3231 - TIME CONTROL&lt;br /&gt;
    &amp;lt;span style=&amp;quot;color:#0f0&amp;quot;&amp;gt;MC4000 - FULL ADDER&lt;br /&gt;
    MC4010 - HALF ADDER&lt;br /&gt;
    MC4100 - FULL SUBTRACTOR&lt;br /&gt;
    MC4110 - HALF SUBTRACTOR&lt;br /&gt;
    MC4200 - DISPATCHER&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
SELFTRIGGERED ICS&lt;br /&gt;
&lt;br /&gt;
    MC0020 - RANDOM BIT&lt;br /&gt;
    MC0111 - RECEIVER&lt;br /&gt;
    MC0230 - IS IT DAY&lt;br /&gt;
    MC0232 - SET-TIME&lt;br /&gt;
    MC0260 - WATER SENSOR&lt;br /&gt;
    MC0261 - LAVA SENSOR&lt;br /&gt;
    MC0262 - LIGHT SENSOR&lt;br /&gt;
    MC0263 - BLOCK SENSOR&lt;br /&gt;
    MC0264 - ITEM SENSOR&lt;br /&gt;
    MC0265 - ITEM VANISHER&lt;br /&gt;
    MC0270 - POWER SENSOR&lt;br /&gt;
    MC0271 - DETECTION&lt;br /&gt;
    MC0272 - P-DETECTION&lt;br /&gt;
    MC0280 - IS IT SUNNY&lt;br /&gt;
    MC0281 - IS IT RAINY&lt;br /&gt;
    MC0282 - IS IT STORMY&lt;br /&gt;
    MC0285 - SET WEATHER&lt;br /&gt;
    MC0420 - CLOCK&lt;br /&gt;
    MC1110 - TRANSMITTER&lt;br /&gt;
    MC9999 - 3-BIT RANDOM&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Catergory:Help]]&lt;/div&gt;</summary>
		<author><name>Dragslayar</name></author>
	</entry>
	<entry>
		<id>https://wiki.minecraft.novylen.net/index.php?title=ICs&amp;diff=552</id>
		<title>ICs</title>
		<link rel="alternate" type="text/html" href="https://wiki.minecraft.novylen.net/index.php?title=ICs&amp;diff=552"/>
		<updated>2012-07-19T21:06:40Z</updated>

		<summary type="html">&lt;p&gt;Dragslayar: Created page with &amp;quot;Novylen is currently using FalsBook for it&amp;#039;s Intergrated Circuits (ICs). The following is a list of ICs that are featured in FalseBook and the ranks you need to use them.  &amp;lt;span …&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Novylen is currently using FalsBook for it&#039;s Intergrated Circuits (ICs).&lt;br /&gt;
The following is a list of ICs that are featured in FalseBook and the ranks you need to use them.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#0f0&amp;quot;&amp;gt;Green ICs are ICs that regular ranks can use&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Blue ICs are ICs that require donator rank to use &amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
MANUALLY TRIGGERED ICS&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;span style=&amp;quot;color:#0f0&amp;quot;&amp;gt;MC1000 - REPEATER&lt;br /&gt;
    MC1001 - NOT&lt;br /&gt;
    MC1017 - RISING TOGGLE&lt;br /&gt;
    MC1018 - FALLING TOGGLE&lt;br /&gt;
    MC1020 - RANDOM BIT&lt;br /&gt;
    MC1025 - REL TIME MOD 2&lt;br /&gt;
    MC1030 - INPUT EQUALS&lt;br /&gt;
    MC1050 - SELECTOR&lt;br /&gt;
    MC1111 - RECEIVER&amp;lt;/span&amp;gt;&lt;br /&gt;
    MC1200 - MOB SPAWNER&lt;br /&gt;
    MC1201 - DISPENSER&lt;br /&gt;
    MC1203 - ZEUS BOLT&lt;br /&gt;
    MC1205 - SET BLOCK ABOVE&lt;br /&gt;
    MC1206 - SET BLOCK BELOW&lt;br /&gt;
    MC1207 - SET BLOCK&lt;br /&gt;
    MC1210 - SET P-DOOR&lt;br /&gt;
    MC1211 - SET P-BRIDGE&lt;br /&gt;
    MC1220 - BLOCK-REPLACER&lt;br /&gt;
    MC1230 - IS IT DAY&lt;br /&gt;
    MC1231 - TIME CONTROL&lt;br /&gt;
    MC1232 - SET-TIME&lt;br /&gt;
    MC1240 - ARROW SHOOTER&lt;br /&gt;
    MC1241 - ARROW BARRAGE&lt;br /&gt;
    MC1260 - WATER SENSOR&lt;br /&gt;
    MC1261 - LAVA SENSOR&lt;br /&gt;
    MC1262 - LIGHT SENSOR&lt;br /&gt;
    MC1263 - BLOCK SENSOR&lt;br /&gt;
    MC1264 - ITEM SENSOR&lt;br /&gt;
    MC1265 - ITEM VANISHER&lt;br /&gt;
    MC1270 - POWER SENSOR&lt;br /&gt;
    MC1271 - DETECTION&lt;br /&gt;
    MC1272 - P-DETECTION&lt;br /&gt;
    MC1280 - IS IT SUNNY&lt;br /&gt;
    MC1281 - IS IT RAINY&lt;br /&gt;
    MC1282 - IS IT STORMY&lt;br /&gt;
    MC1285 - SET WEATHER&lt;br /&gt;
    MC1510 - MESSAGESENDER&lt;br /&gt;
    MC1511 - COMMANDSENDER&lt;br /&gt;
    MC1700 - TELEPORTER&lt;br /&gt;
    &amp;lt;span style=&amp;quot;color:#0f0&amp;quot;&amp;gt;MC2020 - 3-BIT RANDOM&lt;br /&gt;
    MC2100 - DELAYER&lt;br /&gt;
    MC2101 - NOT-DELAYER&lt;br /&gt;
    MC2110 - LOW DELAYER&lt;br /&gt;
    MC2111 - LOW NOT-DELAYER&lt;br /&gt;
    MC2500 - PULSER&lt;br /&gt;
    MC2501 - NOT PULSER&lt;br /&gt;
    MC2510 - LOW PULSER&lt;br /&gt;
    MC2511 - LOW NOT PULSER&lt;br /&gt;
    MC3000 - 2-INPUT AND&lt;br /&gt;
    MC3001 - 2-INPUT NAND&lt;br /&gt;
    MC3002 - 3-INPUT AND&lt;br /&gt;
    MC3003 - 3-INPUT NAND&lt;br /&gt;
    MC3020 - 2-INPUT XOR&lt;br /&gt;
    MC3021 - 2-INPUT XNOR&lt;br /&gt;
    MC3030 - RS NOR LATCH&lt;br /&gt;
    MC3031 - INV RS NAND LAT&lt;br /&gt;
    MC3032 - NEG JK-FF&lt;br /&gt;
    MC3033 - RS NAND LATCH&lt;br /&gt;
    MC3034 - D EDGE FLIPFLOP&lt;br /&gt;
    MC3036 - D LEVL FLIPFLOP&lt;br /&gt;
    MC3040 - MULTIPLEXER&lt;br /&gt;
    MC3101 - COUNTER&amp;lt;/span&amp;gt;&lt;br /&gt;
    MC3231 - TIME CONTROL&lt;br /&gt;
    &amp;lt;span style=&amp;quot;color:#0f0&amp;quot;&amp;gt;MC4000 - FULL ADDER&lt;br /&gt;
    MC4010 - HALF ADDER&lt;br /&gt;
    MC4100 - FULL SUBTRACTOR&lt;br /&gt;
    MC4110 - HALF SUBTRACTOR&lt;br /&gt;
    MC4200 - DISPATCHER&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
SELFTRIGGERED ICS&lt;br /&gt;
&lt;br /&gt;
    MC0020 - RANDOM BIT&lt;br /&gt;
    MC0111 - RECEIVER&lt;br /&gt;
    MC0230 - IS IT DAY&lt;br /&gt;
    MC0232 - SET-TIME&lt;br /&gt;
    MC0260 - WATER SENSOR&lt;br /&gt;
    MC0261 - LAVA SENSOR&lt;br /&gt;
    MC0262 - LIGHT SENSOR&lt;br /&gt;
    MC0263 - BLOCK SENSOR&lt;br /&gt;
    MC0264 - ITEM SENSOR&lt;br /&gt;
    MC0265 - ITEM VANISHER&lt;br /&gt;
    MC0270 - POWER SENSOR&lt;br /&gt;
    MC0271 - DETECTION&lt;br /&gt;
    MC0272 - P-DETECTION&lt;br /&gt;
    MC0280 - IS IT SUNNY&lt;br /&gt;
    MC0281 - IS IT RAINY&lt;br /&gt;
    MC0282 - IS IT STORMY&lt;br /&gt;
    MC0285 - SET WEATHER&lt;br /&gt;
    MC0420 - CLOCK&lt;br /&gt;
    MC1110 - TRANSMITTER&lt;br /&gt;
    MC9999 - 3-BIT RANDOM&lt;/div&gt;</summary>
		<author><name>Dragslayar</name></author>
	</entry>
	<entry>
		<id>https://wiki.minecraft.novylen.net/index.php?title=The_Full_House&amp;diff=551</id>
		<title>The Full House</title>
		<link rel="alternate" type="text/html" href="https://wiki.minecraft.novylen.net/index.php?title=The_Full_House&amp;diff=551"/>
		<updated>2012-07-18T12:25:26Z</updated>

		<summary type="html">&lt;p&gt;Dragslayar: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Loca&lt;br /&gt;
|Image=Full_House.jpg&lt;br /&gt;
|Desc= The biggest casino is novylen, placed as the main attraction to [[Arcadetown]], The Full House. Built out of cobble and wool, this monument to gambling has many different levels of play, the first floor being the easiest winning, the second have a extremely high reward with little chance of success, while the third floor has a wall of diamond blocks waiting for the rare chance that a player will get the highest winning of the casino and get their name on the wall..&lt;br /&gt;
|Founder(s)= [[dragslayar]]&lt;br /&gt;
|Date=&lt;br /&gt;
|Stargate= Arcadetown     &lt;br /&gt;
|Coordinates= x= z=&lt;br /&gt;
|Activities= Gambling at a wide range of outcomes.&lt;br /&gt;
|Notes= The signs on the front read &amp;quot;The Problems In Real Life      Pixelated&amp;quot; and &amp;quot;The Full House&amp;quot;.&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Dragslayar</name></author>
	</entry>
	<entry>
		<id>https://wiki.minecraft.novylen.net/index.php?title=The_Full_House&amp;diff=550</id>
		<title>The Full House</title>
		<link rel="alternate" type="text/html" href="https://wiki.minecraft.novylen.net/index.php?title=The_Full_House&amp;diff=550"/>
		<updated>2012-07-18T12:24:31Z</updated>

		<summary type="html">&lt;p&gt;Dragslayar: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Loca&lt;br /&gt;
|Image=Full_House.jpg&lt;br /&gt;
|Desc= The biggest casino is novylen, placed as the main attraction to [[Arcadetown]], The Full House. Built out of cobble and wool, this monument to gambling has many different levels of play, the first floor being the easiest winning, the second have a extremely high reward with little chance of success, while the third floor has a wall of diamond blocks waiting for the rare chance that a player will get the highest winning of the casino and get their name on the wall..&lt;br /&gt;
|Founder(s)= [[dragslayar]]&lt;br /&gt;
|Date=&lt;br /&gt;
|Stargate= Arcadetown     &lt;br /&gt;
|Coordinates= x= z=&lt;br /&gt;
|Activities= Gambling at a wide range of outcomes.&lt;br /&gt;
|Notes=&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Dragslayar</name></author>
	</entry>
	<entry>
		<id>https://wiki.minecraft.novylen.net/index.php?title=Template:Loca&amp;diff=549</id>
		<title>Template:Loca</title>
		<link rel="alternate" type="text/html" href="https://wiki.minecraft.novylen.net/index.php?title=Template:Loca&amp;diff=549"/>
		<updated>2012-07-18T12:19:13Z</updated>

		<summary type="html">&lt;p&gt;Dragslayar: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;&lt;br /&gt;
&amp;lt;table style=&amp;quot;background: #f9f9f9; border: 1px #aaaaaa solid;&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot;vertical-align: top;&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;table style=&amp;quot;width: 35em; text-align: left; font-size: 95%; background: #f9f9f9;&amp;quot;&amp;gt;&lt;br /&gt;
			&amp;lt;tr&amp;gt;&amp;lt;td colspan=&amp;quot;2&amp;quot; style=&amp;quot;font-size: larger; text-align: center; background: #f2f2f2&amp;quot;&amp;gt;  &#039;&#039;&#039;{{PAGENAME}}&#039;&#039;&#039;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
			&amp;lt;tr&amp;gt;&amp;lt;td colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center; background: #ffffff&amp;quot;&amp;gt; &#039;&#039;{{{Desc}}}&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
			&amp;lt;tr&amp;gt;&amp;lt;td colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center; background: #f2f2f2&amp;quot;&amp;gt;  &#039;&#039;&#039;Location Info&#039;&#039;&#039;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
			&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot;width:150px;&amp;quot;&amp;gt;&#039;&#039;&#039;Founder(s):&#039;&#039;&#039;&amp;lt;/td&amp;gt;&lt;br /&gt;
				&amp;lt;td&amp;gt;{{{Founder(s)|&#039;&#039;none&#039;&#039;}}}&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
			&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;&#039;&#039;&#039;Date:&#039;&#039;&#039;&amp;lt;/td&amp;gt;&lt;br /&gt;
				&amp;lt;td&amp;gt;{{{Date|&#039;&#039;none&#039;&#039;}}}&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
			&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;&#039;&#039;&#039;Stargate:&#039;&#039;&#039;&amp;lt;/td&amp;gt;&lt;br /&gt;
				&amp;lt;td&amp;gt;{{{Stargate|&#039;&#039;none&#039;&#039;}}}&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
                        &amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;&#039;&#039;&#039;Coordinates:&#039;&#039;&#039;&amp;lt;/td&amp;gt;&lt;br /&gt;
				&amp;lt;td&amp;gt;{{{Coordinates|&#039;&#039;none&#039;&#039;}}}&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
                        &amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;&#039;&#039;&#039;Runecraft:&#039;&#039;&#039;&amp;lt;/td&amp;gt;&lt;br /&gt;
				&amp;lt;td&amp;gt;{{{Runecraft|&#039;&#039;none&#039;&#039;}}}&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;/table&amp;gt;&lt;br /&gt;
		&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot;vertical-align: top;&amp;quot;&amp;gt;[[Image:{{{Image|NoImage.png}}}|500px|center]]&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&amp;lt;td colspan=&amp;quot;2&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;table style=&amp;quot;background: #f9f9f9;width:100%;&amp;quot;&amp;gt;&lt;br /&gt;
			&amp;lt;tr&amp;gt;&amp;lt;td colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center; background: #f2f2f2&amp;quot;&amp;gt;   &#039;&#039;&#039;Activites&#039;&#039;&#039;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
                        &amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;&#039;&#039;&#039;Activities:&#039;&#039;&#039;&amp;lt;/td&amp;gt;&lt;br /&gt;
				&amp;lt;td&amp;gt;{{{Activities|&#039;&#039;none&#039;&#039;}}}&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;/table&amp;gt;&lt;br /&gt;
		&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;		&lt;br /&gt;
	&amp;lt;tr&amp;gt;&amp;lt;td colspan=&amp;quot;2&amp;quot;&amp;gt;				&lt;br /&gt;
		&amp;lt;table style=&amp;quot;background: #f9f9f9;width:100%;&amp;quot;&amp;gt;		&lt;br /&gt;
			&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot;font-size: normal; text-align: center; background: &lt;br /&gt;
#f2f2f2&amp;quot;&amp;gt;&#039;&#039;&#039;Notes&#039;&#039;&#039;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
			&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot;font-size: normal; text-align: left; background: #f9f9f9&amp;quot;&amp;gt;{{{Notes|None}}}&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;			&lt;br /&gt;
		&amp;lt;/table&amp;gt;&lt;br /&gt;
		&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
__NOTOC__&lt;br /&gt;
===Template===&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
{{Loca&lt;br /&gt;
|Image=&lt;br /&gt;
|Desc=&lt;br /&gt;
|Founder(s)=&lt;br /&gt;
|Date=&lt;br /&gt;
|Stargate=       &lt;br /&gt;
|Coordinates=&lt;br /&gt;
|Landmarks=&lt;br /&gt;
|Notes=&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Templates]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Dragslayar</name></author>
	</entry>
	<entry>
		<id>https://wiki.minecraft.novylen.net/index.php?title=Template:Loca&amp;diff=548</id>
		<title>Template:Loca</title>
		<link rel="alternate" type="text/html" href="https://wiki.minecraft.novylen.net/index.php?title=Template:Loca&amp;diff=548"/>
		<updated>2012-07-18T12:17:22Z</updated>

		<summary type="html">&lt;p&gt;Dragslayar: Created page with &amp;quot;{{Loca |Image= |Desc= |Founder(s)= |Date= |Stargate=        |Coordinates= |Activities= |Notes= }}&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Loca&lt;br /&gt;
|Image=&lt;br /&gt;
|Desc=&lt;br /&gt;
|Founder(s)=&lt;br /&gt;
|Date=&lt;br /&gt;
|Stargate=       &lt;br /&gt;
|Coordinates=&lt;br /&gt;
|Activities=&lt;br /&gt;
|Notes=&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Dragslayar</name></author>
	</entry>
	<entry>
		<id>https://wiki.minecraft.novylen.net/index.php?title=The_Full_House&amp;diff=547</id>
		<title>The Full House</title>
		<link rel="alternate" type="text/html" href="https://wiki.minecraft.novylen.net/index.php?title=The_Full_House&amp;diff=547"/>
		<updated>2012-07-18T12:17:03Z</updated>

		<summary type="html">&lt;p&gt;Dragslayar: Created page with &amp;quot;{{Loca |Image= |Desc= |Founder(s)= |Date= |Stargate=        |Coordinates= |Activities= |Notes= }}&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Loca&lt;br /&gt;
|Image=&lt;br /&gt;
|Desc=&lt;br /&gt;
|Founder(s)=&lt;br /&gt;
|Date=&lt;br /&gt;
|Stargate=       &lt;br /&gt;
|Coordinates=&lt;br /&gt;
|Activities=&lt;br /&gt;
|Notes=&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Dragslayar</name></author>
	</entry>
	<entry>
		<id>https://wiki.minecraft.novylen.net/index.php?title=Category:Locations&amp;diff=546</id>
		<title>Category:Locations</title>
		<link rel="alternate" type="text/html" href="https://wiki.minecraft.novylen.net/index.php?title=Category:Locations&amp;diff=546"/>
		<updated>2012-07-18T12:16:50Z</updated>

		<summary type="html">&lt;p&gt;Dragslayar: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Tourist attractions and places that can be teleported to. To add your location to the list, add the following to your article:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;[[Category:Locations]]&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Template==&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
{{Loca&lt;br /&gt;
|Image=&lt;br /&gt;
|Desc=&lt;br /&gt;
|Founder(s)=&lt;br /&gt;
|Date=&lt;br /&gt;
|Stargate=       &lt;br /&gt;
|Coordinates=&lt;br /&gt;
|Activities=&lt;br /&gt;
|Notes=&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;/div&gt;</summary>
		<author><name>Dragslayar</name></author>
	</entry>
	<entry>
		<id>https://wiki.minecraft.novylen.net/index.php?title=File:Full_House.jpg&amp;diff=545</id>
		<title>File:Full House.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.minecraft.novylen.net/index.php?title=File:Full_House.jpg&amp;diff=545"/>
		<updated>2012-07-18T12:15:17Z</updated>

		<summary type="html">&lt;p&gt;Dragslayar: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Dragslayar</name></author>
	</entry>
	<entry>
		<id>https://wiki.minecraft.novylen.net/index.php?title=File:Dragslayar.jpg&amp;diff=544</id>
		<title>File:Dragslayar.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.minecraft.novylen.net/index.php?title=File:Dragslayar.jpg&amp;diff=544"/>
		<updated>2012-07-17T16:10:16Z</updated>

		<summary type="html">&lt;p&gt;Dragslayar: uploaded a new version of &amp;quot;File:Dragslayar.jpg&amp;quot;:&amp;amp;#32;new skin update&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Dragslayar&lt;/div&gt;</summary>
		<author><name>Dragslayar</name></author>
	</entry>
	<entry>
		<id>https://wiki.minecraft.novylen.net/index.php?title=File:Shopping.png&amp;diff=543</id>
		<title>File:Shopping.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.minecraft.novylen.net/index.php?title=File:Shopping.png&amp;diff=543"/>
		<updated>2012-07-14T13:06:11Z</updated>

		<summary type="html">&lt;p&gt;Dragslayar: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Dragslayar</name></author>
	</entry>
	<entry>
		<id>https://wiki.minecraft.novylen.net/index.php?title=Cobbletropolis&amp;diff=540</id>
		<title>Cobbletropolis</title>
		<link rel="alternate" type="text/html" href="https://wiki.minecraft.novylen.net/index.php?title=Cobbletropolis&amp;diff=540"/>
		<updated>2012-07-12T17:43:30Z</updated>

		<summary type="html">&lt;p&gt;Dragslayar: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Community Cities]] &lt;br /&gt;
{{Town&lt;br /&gt;
|Image=NoImage.png&lt;br /&gt;
|Desc= Cobbletropolis was once but a small shack near the spawn, created by jibber14 and erfdsxcbg who had recently left novylen.net in hopes to persue the american dream.&lt;br /&gt;
little did they know they were going on the biggest building project of the surrounding area. one day when erfdsxcbg was derping around the shire an idea poped into his hollow mind&lt;br /&gt;
he was going to build a colleseum. the colleseum was a humble project untill the team was joined by distractionator1 who taught them to never give up, turn around and desert the &lt;br /&gt;
colleseum. After 2 to 3 weeks of intense mineing and cocaine, the colleseum was complete. after its completion everyone went to space for 3 months. briefly after this point &lt;br /&gt;
distractonator1 embarked on an epic quest to build a roof for the colleseum. after the roof was complete cobbletropolis had welcomed a new member into its walls, a younge upstart&lt;br /&gt;
from a rough naibourhood named AbusiveChue (becouse he was beaten by his father.) With the help of AbusveChu distractonator1 built a chineese temple to honour AbusiveChus asian&#039;ness.&lt;br /&gt;
the everyone came back from hell and built a tree roughly the height of the colleseum. but this tree was soo horrible and putrid that distractonator1 quickly removed it from existance.&lt;br /&gt;
it was after this point that distractonator1 got the inspiration to build his favorite tower, isengard. with the brief assistance of erfdsxcbg, jibber14 and abusivechu isengard was on its&lt;br /&gt;
way to becoming the most epicist tower in all of the novylens, infact isengard was soo epic that it had to be lowerd 20 blocks(tru story). After isengard was complete the brave rebels split &lt;br /&gt;
up to create their own projects, in this time jibber erfdsxcbg and distractonator built their homes,(erfdsxcbg house is still under construction) another notable project created in this time period &lt;br /&gt;
is the maze created on the inside of the colleseum, that is rumoured to be haunted by Herobrian. durring this time cobbletropolis also earend the name cobbletropolis. At this time distractonator1&lt;br /&gt;
got the inspiration to build the most epic tower of all time, the Tower of Babelon is the next construction project that the intepid builders are going to undertake. The tower of babel is going to be&lt;br /&gt;
101 X 101 and is going to go higher then then the rent in new yourk. (Written by:distractonator1)  &lt;br /&gt;
|Founder(s)=jibber14 erfdsxcbg&lt;br /&gt;
|Date= A long long time ago in a galaxy far far away&lt;br /&gt;
|Stargate= /dial Cobble       &lt;br /&gt;
|Coordinates=dude i dont even know &lt;br /&gt;
|Residents=distractonator1, jibber14 AbusiveChu, erfdsxcbg and others&lt;br /&gt;
|Activities=DEATH MAZE!!!&lt;br /&gt;
|Landmarks=The Colleseum and Isengard&lt;br /&gt;
|Notes=&lt;br /&gt;
}}&lt;br /&gt;
[[Category:Community Cities]]&lt;/div&gt;</summary>
		<author><name>Dragslayar</name></author>
	</entry>
	<entry>
		<id>https://wiki.minecraft.novylen.net/index.php?title=Vacationville&amp;diff=539</id>
		<title>Vacationville</title>
		<link rel="alternate" type="text/html" href="https://wiki.minecraft.novylen.net/index.php?title=Vacationville&amp;diff=539"/>
		<updated>2012-07-12T17:42:25Z</updated>

		<summary type="html">&lt;p&gt;Dragslayar: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Town&lt;br /&gt;
|Image=NoImage.png&lt;br /&gt;
|Desc=&lt;br /&gt;
|Founder(s)=Chris72 &lt;br /&gt;
_addimannen_&lt;br /&gt;
|Date=&lt;br /&gt;
|Stargate= Vacationville  &lt;br /&gt;
|Coordinates=&lt;br /&gt;
|Residents=&lt;br /&gt;
|Activities=&lt;br /&gt;
|Landmarks=&lt;br /&gt;
|Notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Community Cities]]&lt;/div&gt;</summary>
		<author><name>Dragslayar</name></author>
	</entry>
	<entry>
		<id>https://wiki.minecraft.novylen.net/index.php?title=Vacationville&amp;diff=538</id>
		<title>Vacationville</title>
		<link rel="alternate" type="text/html" href="https://wiki.minecraft.novylen.net/index.php?title=Vacationville&amp;diff=538"/>
		<updated>2012-07-12T17:37:23Z</updated>

		<summary type="html">&lt;p&gt;Dragslayar: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Town&lt;br /&gt;
|Image=&lt;br /&gt;
|Desc=&lt;br /&gt;
|Founder(s)=Chris72 &lt;br /&gt;
_addimannen_&lt;br /&gt;
|Date=&lt;br /&gt;
|Stargate= Vacationville  &lt;br /&gt;
|Coordinates=&lt;br /&gt;
|Residents=&lt;br /&gt;
|Activities=&lt;br /&gt;
|Landmarks=&lt;br /&gt;
|Notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Community Cities]]&lt;/div&gt;</summary>
		<author><name>Dragslayar</name></author>
	</entry>
</feed>